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Added : Battle of Debrecen / Hungary 1944 map.
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Added : Railroads on the Ultimate Eastern Front map (yay, took me hours lmao).
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Added : Red dot when you have unread new messages in multiplayer.
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Change : All RADARs now have a range of 7.
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Change : Destroyers will now provide supportive fire when allied ships around them are attacked by enemy aircrafts, just like normal ground anti air.
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Change : Updated manual.
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Change : AI will now try to buy the latest equipment possible, unless it doesn’t have the funds. Before today, it was purely random. Meaning no USSR buying T-26 in 1945 unless that’s all it can buy. I weighted the chances of some units, so that coastal batteries won’t be bought that often even if they are the most expensive equipment, or same for engineers. And same for prototypes. All of those units have a lower chance of being bought (one in twenty chance when the AI actually wants to buy it). The eastern front won’t be as funny as it was, because soon KV-85s will be flowing.
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Change : AI’s tanks won’t stay in newly captured VPs anymore to defend them, they’ll pursue the offensive. Kind of stupid to leave a KV-85 or IS-2 behind in a ridiculously small city just to garrison it. This can make the difference on the battlefield. Only infantry will be kept in garrisons now.
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Change : Updated Winter war scenario.
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Fix : Supply planes were broken.
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Fix : Issue with one city name in the Philippines in the pacific maps (Saigon).
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Fix : There were 2 SmallHarbour1 tiles.
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Fix : When hitting previous or next unit, if the unit selected was stacked with another one, the proper filter (air or ground) wouldn’t be applied, and the unit even though selected, wouldn’t be shown.
4.3.2
Update notes via Steam Community
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