- Changed the length of the Opening mansion to be generated a little longer.
- Sidepacks and backpacks were spawning in Opening, so fix to spawn only sidepacks.
- StrangeDream changed to 0 backpacks and 2 side packs (previously it was 1 backpack and 1 side pack each).
- Changed to allow some achievements to be unlocked in StrangeDream.
- Fixed an issue where some warp timing would cause damage to be taken right before warp.
- Change warp to always fly to a location that is more than a certain distance away (even if there is no location that is more than a certain distance away, choose a location that is as far away as possible).
- Merit 1: You can warp to the back of the dungeon or the entrance of the dungeon at once.
- Merit 2: You can stay well away from the enemy (there is a possibility that there is another enemy at the destination of your warp).
- Demerit 1: The dungeon search may become confusing.
- Demerit 2: Because the girl is left behind, it may be difficult to go back to get her, depending on the location.
- Added a new way to use powders (the specification of hitting enemies remains the same).
- Merit 1: If you throw it in the middle of nowhere, it will turn into dust, and the enemy will not be able to find you through the dust.
- Merit 2: Changed so that the effect involves multiple nearby enemies (and is easier to hit).
- Demerit: Changed to a dust specification, so if you throw it by mistake, you will not be able to collect it.
- Changed the content of the memo regarding powder.
- Changed to show empty in the slot even if you don't get the passive item.
- Changed passive item wait time notation to be slightly larger for easier viewing.
- Changed maid's voice to be a little louder when wandering.
- Changed puppy's toy squeal to be a little quieter.
- Slightly brightened night vision and slightly changed commentary.
- Other minor adjustments.
- After the update, the settings may revert to the default values, so please check to make sure.
Changed files in this update