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Hey everyone! This patch is to address issues from the last build and fix most of the things that broke after flattening the Montgomery County map like traffic, floating objects and emergencies. Below you can find the changelog of all that we fixed. Also to note we synced Smoke, Charring, Dynamic Destruction, and Fire Sounds for Multiplayer Clients so now the host and clients should see the same effects. (Previously only the host saw all effects and clients only saw fire and steam particles) there have been some other Multiplayer bug fixes which you can find below including syncing the fire victim move patient to stretcher so transport can be synced. This is not synced for car accident victims in multiplayer till next patch. We want to get the EMS foundational bugs fixed so we can begin to populate all maps with many more ems calls and variety. Many other fixes were done and this should improve your overall experience with the game. More patches will continue to follow these to fix remaining Multiplayer, EMS, and AI issues.

Player Bug Fixes

Fixed not being able to return items on various vehicles some times

Vehicle Bug Fixes

Fixed Tanker being stuck when drafting pool is connected to
Fixed EMS Bag pickup point on Rescue Engine
Fixed Rescue Engine wheel model clipping black and red on the rim
Added a cooler to the Rescue Engine to refill stamina
Fixed Rescue Engine Compartment handles floating
Fixed Rescue Engine floating tools in compartments
Fixed player head clipping through roof (Now feet clip through the bottom, will be addressed)
Removed High Rise pack options off Rescue Engine
Fixed Rescue Engine not being able to lay in
Fixed POV Spawn points

Map Bug Fixes

Readded all the forest fires and made sure they are properly aligned with new terrain elevation
Fixed Montgomery Traffic so they will continue after an intersection (Still get stuck sometimes)
Fixed all reported floating props, decals, hydrants, poles, signs etc
Fixed missing collision on MC Neighborhood Entrance
Added collisions to abandoned MC Building
Fixed Teleporting sometimes when pressing F in Montgomery County
Fixed Shed fire having grass floor in MC
Fixed MC Jail being under terrain
Fixed Floating Hydrant in Manhattan at auto body shop fire
Added collisions to 32/66 firehouse
Fixed floating supermarket parking lot
Realigned 98 Monroe Ave roof to be flush with walls
Fixed MC Station Rear driveway clipping through street
Added Occlusion Culling to MC
Fixed Wall fire in 2 story garage being behind a wall
Fixed inextinguishable ceiling fire in Manhattan Cafe Fire
Added burn & char shader to Manhattan Cafe Fire

EMS Bug Fixes

Added Fire Victims to all new residential and some commercial fires in Brooklyn
Fixed a lot of treatments not being available once a patient is deceased
Removed option to move patient to stretcher when body covered (Use coroner gurney instead)

Multiplayer Fixes

Synced all MC Vehicle Automatic Sirens
Synced Smoke, Charring, Dynamic Destruction, and Fire Sounds for Multiplayer Clients
Fixed CPR animation not applying to all players and just the player doing it
All Fire Victims are now synced properly (Still need to sync Car crash victims)
Synced Moving fire victims to stretcher in Multiplayer
Added option to get in Rescue Engine Back doors for Multiplayer

Changes by community request

Turned up the burnout time to be longer
Tweaked the SCBA Usage Rate
Turned up the default live radio volume

Community Screenshot Highlights



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