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Role of Hex update for 14 April 2021

Role of Hex - UI and Skills update

Share · View all patches · Build 6539404 · Last edited 14 April 2021 – 12:13:11 UTC by Wendy

Patchnotes via Steam Community

Verde's Comments

This update focus on how the game communicates with the player, by including frequent tooltips Verde hopes that you will be able to understand every aspect of the game. Some tooltips only show up when you show up the configured command, which defaults to ALT. Feel free to ask in the steam community or in our Discord here if there is anything you feel unsure about,

Other than that, Verde also made some changes to the active skill system and game pace, see below for more details.

New Content

  • Active Skill Stacking

    • You can no longer have multiple copies of the same active skill, instead, they now stack like every upgrade, getting stronger with every stack.
  • 7 New Upgrades

    • New Active Skill: Death Mark
    • New Active Skill: Frenzy Surge
    • New Active Skill: Time Bomb
    • New Upgrade: Cannonball Buffer
    • New Upgrade: Machine Learning
    • New Upgrade: Overclock
    • New Upgrade: Supercritical Ammunition
  • 3 New Unlocks

    • New Unlock: Active Gameplay
    • New Unlock: Constant Frenzy
    • New Unlock: Most Valuable Building
    • There are no longer unlocks with no rewards.
  • Advanced Tooltips

    • When holding the configured command, which defaults to ALT, you can see advanced info of every enemy or structure on the map.
    • Enemies have a special data entry that gives a little insight into the wasteland.


  • General

    • Reduced the initial game speed, this increases dramatically the impact of the player's choices in the early game.
  • Upgrade Changes

    • Nuke

      • Is now a yellow drop instead of a purple one
      • Aditional stacks now increase the damage and area of effect
    • Scan

      • When used on an already revealed area, reveals some extra area.
      • Aditional stacks now increase the area of effect.
    • Smite

      • Damage reduced from 200+Average Building Max Shield shield to Average Building Max Shield
      • Now ignores wild buildings for its calculations
      • Aditional stacks now increase the damage and area of effect.
    • Protect

      • Aditional stacks now increase the area of effect
    • Flamethrower

      • Aditional stacks now decrease the cooldown

Quality of Life

  • Several optimizations, the game should feel smoother most of the time.
Windows Role of Hex Content Depot 1479881
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