Changes:
- Added option to save palette presets easily
- Fixed crash copying and pasting images from GameMaker 2 to Aseprite
- Fixed problem with Error Console when the UI Screen Scaling is changed
- Fixed painting with symmetry and dynamics
- Fixed duplicate sprite: now it duplicates slices
- Now we can hold tool modifiers before start drawing
- Fixed some bugs pressing Ctrl+Z while we are dragging a cel with the Move tool
- Fixed several bugs modifying non-selected cels
- Fixed bugs modifying the timeline selection when it's hidden
- Clicking current cel with Move Tool will deselect the timeline
- Fixed long standing bug where Marquee Rectangle, Lasso, etc. weren't showing the selection feedback
- Added option to disable the "open sequence of static files as an animation" dialog
- Lua: Added Sprite.pixelRatio
- Lua: Added app.fs.makeDirectory, app.fs.makeAllDirectories</code>, useful for export-aseprite-file script
- Lua: Added app.command.ImportSpriteSheet()
More information in the forum
Changed files in this update