This time we have an update filled with visual overhauls, user interface updates and general tweaking of the game experience.
We really feel like these new overhauls, like a completely revised main menu, elevate the game experience to a whole new level. Lots of stuff in the game was carried over from earlier versions, even dating back to the pre-alphas, and we felt that those old designs finally had to go.
So now the in-game hud, in-game menu, ui elements seen in the game world and the main menu have all been revised. The game for us is starting to feel like the 1.0 version that it should be.
- Game intro revised.
- Main menu completely overhauled.
- UI design revised.
- In-game menu overhauled.
- Minor enemy UI fix.
- Mech vehicle trigger fix.
- Story point visuals revised.
- Minor player weapons fix.
- Minor level collision fixes.
- Reload animation added for players.
- Medkit animation added for players.
- Fix for the Slaughterfarm boss achievement.
- Harri J.
Changed files in this update