Bugfixes
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Fixed various issues related to how chat tags are open. more
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Fixed that replays would break after winning the game. more
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Fixed that listbox would loose focus when clicking on other widgets that can't be focused anyway.
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Fixed GUI crash when furnaces would select recipes that have more products than it's output inventory size. more
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Fixed that fluids could be purged from the whole fluid system in certain cases. more
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Fixed a crash when loading save files in some cases. more
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Fixed locale related to deconstruction planner tile selection mode. more
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Fixed advanced rail signal tutorial losing items held in the cursor. more
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Fixed Alt+F4 would close the game on Windows even when other modifier keys were pressed. more
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Fixed that NAT-punching didn't work correctly. more
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Fixed that some infinite crafting recipes didn't work as intermediates. more
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Fixed color blending with a fully transparent color would produce slightly darker original color. more
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Fixed that clicking gps tags in chat would also trigger chart drag causing chart to be not centered on gps tag. more
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Fixed market gui would show wrong numbers when an offer has the same item multiple times. more
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Fixed crash when an entity marked for an upgrade is selected for another upgrade in multiplayer in some cases. more
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Fixed turret range could sometimes render long line to the top left corner of game window.
Modding
- Added defines.prototypes which contains all prototype type names (eg: defines.prototypes.entity = { container, furnace, assembling-machine, ... })
Changed files in this update