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Update notes via Steam Community

Bugfixes

  • Fixed various issues related to how chat tags are open. more

  • Fixed that replays would break after winning the game. more

  • Fixed that listbox would loose focus when clicking on other widgets that can't be focused anyway.

  • Fixed GUI crash when furnaces would select recipes that have more products than it's output inventory size. more

  • Fixed that fluids could be purged from the whole fluid system in certain cases. more

  • Fixed a crash when loading save files in some cases. more

  • Fixed locale related to deconstruction planner tile selection mode. more

  • Fixed advanced rail signal tutorial losing items held in the cursor. more

  • Fixed Alt+F4 would close the game on Windows even when other modifier keys were pressed. more

  • Fixed that NAT-punching didn't work correctly. more

  • Fixed that some infinite crafting recipes didn't work as intermediates. more

  • Fixed color blending with a fully transparent color would produce slightly darker original color. more

  • Fixed that clicking gps tags in chat would also trigger chart drag causing chart to be not centered on gps tag. more

  • Fixed market gui would show wrong numbers when an offer has the same item multiple times. more

  • Fixed crash when an entity marked for an upgrade is selected for another upgrade in multiplayer in some cases. more

  • Fixed turret range could sometimes render long line to the top left corner of game window.

Modding

  • Added defines.prototypes which contains all prototype type names (eg: defines.prototypes.entity = { container, furnace, assembling-machine, ... })
Windows 64-bit Factorio Win64 Depot 427521
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Linux 64-bit Factorio Linux64 Depot 427523
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macOS Factorio OSX Depot 427525
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