SKILLS
Flame Slash Rework:
Charge up and slash with your weapon to create a fiery nova for up to 250% combined weapon damage. When charged above 50%, targets are Ignited for up to 4.5 seconds and 100% of your combined weapon damage per second based on charge.
Leap Smash: Damage increased from 100% to 150% combined weapon damage and now hitstuns normal enemies. Hitstun cannot occur on a target more than once every 5 seconds.
Crimson Rush
Damage increased from 50% to 150% combined weapon damage.
Cooldown reduced from 2 to 1 second.
Chilling Strike
Damage increased from 150% to 200% primary weapon damage.
Cooldown reduced from 10 to 2 seconds.
Mana cost increased from 75 to 100.
Lacerating Strike
Damage increased from 100% to 200% primary weapon damage.
New icon.
Voltaic Thrust
Damage increased from 100% to 150% primary weapon damage.
Cooldown reduced from 8 to 2 seconds.
Vicious Spin
Damage increased from 200% to 300% weapon damage.
Cooldown reduced from 3 to 2 seconds.
Riposte
Damage increased from 200% to 400% combined weapon damage.
Cooldown reduced from 4 to 2 seconds.
Flurry
Stamina cost reduced from 150 to 125.
Cooldown reduced from 3 to 2 seconds.
Backstab
Damage increased from 400% to 1000% primary weapon damage if behind the target.
Normal damage increased from 100% to 200% primary weapon damage.
Enduring Strike: Damage increased from 150% to 300% primary weapon damage.
Savage Strike: Damage increased from 200% to 400% primary weapon damage.
Reave: Damage increased from 150% to 300% primary weapon damage.
Ruthless Charge: Damage increased from 100% to 200% combined weapon damage.
FIXED
Fixed the Bleed effect from Crimson Rush dealing much less damage than intended.
Changed files in this update