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KurtzPel update for 14 April 2021

April 14th 2021 Weekly Maintenance Patch Notes

Share · View all patches · Build 6536648 · Last edited by Wendy

Patchnotes via Steam Community

PVP Season 8

Karma Balance
• Blazing Fist

  • Dash Attack: Dash Attack's tracking range decreased and RMB + Dash movement speed decreased by 30%

• Soul of Magus

  • Dash Attack: Damage decreased by 25% and Break Damage decreased by 50%

• Aegis Knight

  • Dash Attack: Added 0.4 sec. delay and decreased the tracking range of dash attack

• Lightning Fang

  • Thunder Wolf: Damage decreased by 33%, Break Damage decreased by 45%, and duration decreased by 68%
  • Lightning Ambush: Damage and Break Damage decreased by 33%
  • Flame Strike: Damage decreased by 33% and Break Damage decreased by 45%
  • Lightning Drop: Damage decreased by 33%
  • Blink Kunai: Decreased the movement cancel time after using creating the Blink Mark by 0.4 sec.
  • RMB Fire Shuriken: Damage decreased by 25%
  • RMB Shuriken: Movement Speed decreased by 50%
  • Demon Blade Unleashed: Skill duration decreased from 30 sec. to 15 sec.

New Awakening
• Fallen Light & Ruler of Darkness Awakening

PVE Matchmaking System Revamp

PVE Growth Revamp

Bug Fix
• Fixed the bug where certain NPCs would not blink
• Fixed the bug where rage skill passive descriptions were marked as Normal Skill Passive
• Fixed the bug where after you are matched, if you change to an unawakened Karma and try to select an Awakened Rage Skill, it would open the KP shop
• Fixed the bug where Reorgea would stop moving in 3 -6 player dungeon
• Fixed the bug where Ruler of Darkness would slowly fall after using LMB + SS
• Fixed the bug where if you use Ruler of Darkness's Soul Taker or Demon Rush skill and try to attack during it, the attack would go through after the skill ends
• Fixed the bug where Ruler of Darkness's Death Hold's description was incorrect
• Fixed the bug where you were able to maintain the invincibility given by Rage Skills if you used it on top of an activated trap in the Abyss Dungeon
• Fixed the bug where the Skill Cooldown Decrease option from Passive Skill, Equipment, Costume Set Effect was being applied as a PVP ratio in dungeons
• Fixed the bug where Costume Set Effect's Cooldown Decrease (Ratio) and Skill Passive's Cooldown Decrease (Ratio) values were shown differently in the UI compared to the actual stat

KurtzPel Content Depot 844871
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