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Dungeon No Dungeon update for 13 April 2021

Major Update 04.13.2021

Share · View all patches · Build 6532584 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Hello, Dungeon Warriors!

Dungeon No Dungeon is still in the advanced optimization stage of the EA, and there is a certain distance from the finished version of our goal. Of course, this is not only referred to the lack of content in the current version, but also includes changes to the entire numerical system, a lot of interface rework, many UI, effect, and UE improvements, etc.

We will continue to update the above plan in the future. Although we only have four people, we will make every effort to make sure all the plans come true ASAP. Moreover, it is normal for the current version to have major changes in content, image, and design. We will do our best to protect your saves, but we also hope that you can understand that there may be changes and problems in the game in the future.

Secondly, regarding the version progress, the update of new chapters, new bosses, and new characters is currently estimated to be completed within 2 to 3 months. Thank you for your patience! In addition, while making new content, we will also continue to update some reworked content, optimized experiences, and resolved problems of the game.

New content coming soon:

  • Two new chapters

  • All-new monsters

  • All-new bosses

  • All-new battle mechanism

  • All-new system

Today, we released a new dungeon currency – Dungeon Gold and Mysterious Magic Crystal.

  1. Remake the economic system:
  • Redesigned the entire economic cycle

  • Redesigned all prices

  • Redesigned all drops

  • Redesigned all rewards

  • Unified currency – Dungeon Gold

  • Canceled silver and copper

We will continue to optimize and improve and strive to make a smoother experience as soon as possible.

  1. Remake the body part system:
  • Redesigned the body part panel

  • Redesigned the display of body part hit chance

  • Redesigned the body part hit chance

  • Redesigned the distribution ratio of body part values

  • Redesigned the character display panel in battle

We will continue to adjust to further enhance the importance of choosing the right body part in the battle.

  1. Added all-new accessories, and now the negative traits can finally be offset!

  1. Remake the Barn:
  • Redesigned the interface

  • Redesigned the sales process

  • Redesigned the buttons

  • Added item preview interface

  • Added item lock function

  1. Some consumables have been enhanced, and now you can finally kick bosses without fear!

Other updates:

  • Redesigned battle drops

  • Redesigned EXP and Leveling

  • Unified all currency positions and display format

  • Unified the size, position, and form of all close key (X)

  • Improved the rewards of some random events

  • Improved random events – minigames’ rewards

  • Added the paid reset function of minigame – Treasure Hunt, Astral Barrier

  • Removed minigame – Treasure Escape, Jewel Blitz

  • Removed the opening remarks (black screen)

  • Removed the battle preparation interface

  • Added quality classified function to the temporary backpack

  • Added “Unlearned” to skills that have not been obtained

  • Added green path as a reminder for where to go next

  • Speed up the animation of random events – the lottery machine

  • Fixed an issue where some skill upgrades were incorrectly displayed

  • Fixed an issue where a decimal point would appear in random events

  • Fixed the issue that the automatic refresh of Sunset Tavern would have a negative number

macOS Depot2 Depot 1251212
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