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Necken update for 13 April 2021

Version 1.0.0

Share · View all patches · Build 6532130 · Last edited by Wendy

Patchnotes via Steam Community

This version has been a bless to work with. Reworked the balance if items, enemies, difficulties etc. The items have been adjusted to work properly with the new combat mechanic introduced a while ago (enemies having dynamic defence instead of static). Some tiles have been rebalanced as well, and overall the flow feels a bit better.

IMPROVEMENTS
  • Added 12 new achievements
  • Craft screen does not close when crafting Key, Bronze, Coal and Steel (finally)
  • Lowered the wait time for popup to appear 1s -> 0.65s

Minor changes

  • Replaced Carolean Soldier with Path Troll
  • Added a slowmo effect when final boss is defeated
  • Added some audio effects
  • Carolean Tower renamed into Tower
  • Drowned sprite position slightly adjusted
  • Tweaked equipment swap popup
  • Changed area map menu music to instrumental
  • Tweaked some popups
  • Renamed repair craft recipes
  • Enemy Mushroom buff effect not as big
BALANCE
  • Reworked balance on all items
  • Lowered difficulty in Normal slightly
  • Lowered Moose base health 20 -> 15
  • Lowered Bear base health 20 -> 15
  • Lowered Tower base health 20 -> 15
  • Lowered Gnome Hut base health 20 -> 15
  • Increased Rock Breaker charges 3-10 -> 6-15
  • Copper Pickaxe health increased 20 -> 25
  • Bronze Pickaxe health increased 20 -> 30
  • Enemy Mushroom Buff health increase lowered 25% -> 20%
  • Increased mushroom spawn in Hard difficulty
FIXES
  • Red Gnome no longer fires arrow when player is in combat
  • Tower no longer fires arrow when player is in combat
Necken Content Depot 985511
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