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Update notes via Steam Community

This hotfix should fix the issues listed below.

  1. Fixed problem where the steel cage didn't open in the "Dang-Ka Knight" special event map
  2. Fixed problem where the door would close again in the "Mystic Ruin" special event map when making certain movements
  3. Fixed a language-related error that could cause issues during gameplay

    Hey Skul Squad,

This Update (Release 1.2.0) adds 4 new “special event maps” to the game along with some major improvements to the UI. The new maps in particular should boost the replayability of Skul even more!

We also were able to fix a lot of bugs and text thanks to your feedback. Thanks again for letting us know!
Please see below for more detailed information.

Changes

System
UI Changes
  • Increased size of text displayed on the HUD

  • Increased size of text displayed on the HP Bar of bosses

  • Changed UI design of the Adventurer's HP Bar and increased size of the text

  • Changed UI design of the Pause Window and increased size of the text

  • Increased size of text in dialogue boxes

  • Changed UI design of the witch trait window and also increased size of text

  • Changed UI design and increased size of text for pop-up descriptions of skulls, items and food. Also added “See More” option.

  • Changed UI design of the Scroll and also increased size of text

  • Increased size of text in NPC speech bubbles

  • Increased size of text in cutscenes


author: Comment from the Developer: We thought the legibility of the text wasn’t great, so we decided to change the UI’s design and increase the size of the text to make everything easier to see/read.

author: “We hope Russian-speakers can forgive us...”

Maps
4 “Special Event Maps” Added
  • Dang-Ka Knight

  • Mystic Ruin

  • The Gauntlet

  • Altar of Greed

author: Comment from the Developer: These new maps won’t appear very often, but they’ll provide a wide range of rewards if you’re willing to accept the risks involved.

Bug Fixes
  • Fixed bug where the final cutscene wouldn’t play properly if you defeated the 3rd phase of the First Hero while he was stunned.

  • Fixed bug where the number of bone fragments you receive when destroying a skull was sometimes displaying the wrong number.

  • Fixed problem where the wrong status icon was being displayed when in possession of the ‘Attitude’ inscription.

  • Fixed bug where the Archlich’s basic attack was being registered as a skill attack.

  • Fixed problem where the Berserker’s ‘Bone of the Devil’ skill didn’t work properly if your attack speed was very high.

  • Fixed problem where all grades of the Gargoyle mistakenly didn’t become invincible when swapping heads.

  • Fixed problem where skulls could still move forward when swapping all grades of the Skeleton-Bomber to the others and it had immovable duration

  • Fixed problem where enemies sometimes didn’t take damage when hit by all grades of the Skeleton-Spear.

  • Fixed bug where the projectile would sometimes disappear after using Skul’s ‘Throw Head’ skill.

  • Changed it so that the effect of the ‘Empire’ inscription no longer makes the flag cover up enemies.

  • Fixed bug where the cooldown time was mistakenly reset for the ‘Cretan Bull’ item when swapping a non-power type skull.

  • Fixed bug where the effect for the ‘Rear Blast’ item wasn’t working properly because of the effect for the ‘Gold Mane Rapier’ item.

  • Fixed bug where the hands of Yggdrasil would not properly show when gathering its energy

  • Fixed bug where the visual effects of legendary-grade skulls, quintessence and items wasn’t displaying properly after dropping them on the ground.

  • Fixed problem where interacting with NPCs at the start would affect the frame rate

  • Fixed problem where entering Settings would automatically reset the current resolution to the default setting for each monitor

  • Fixed problem where the background pop-ups were still activated when the mini pop-ups were opened

  • Fixed problem where game background would glitch in both sides in 21:9 aspect ratio

  • Fixed problem where camera moving would follow a wrong direction in some resolutions

  • Fixed problem where the death pop-up would not display the items properly

  • Fixed problem where Dark Quartz and Gold showed white during the interaction with NPCs in some languages

Text Corrections
  • Fixed issue where the description for the trait ‘Ancient Alchemy’ was incorrect (Japanese)

  • Fixed issue where the Magic attack showed red in the description for 'Basic Carleon Staff’ (Portuguese)

  • Polished the flavor text for the item 'Cretan Bull' (Chinese-Simplified)

  • Polished the flavor text for the item ‘Dark Priest Robe’ (Chinese-Simplified)

  • Fixed issue where the text was not properly displayed when destroying ‘Savage Altar’ (Spanish)

  • Fixed issue where ‘Upon Great Success’ was replaced by ‘Success’ in the description for Gambler’s ‘Russian Roulette’ (Korean)

  • Fixed issue where the skill name for the Destroyer was incorrect (Every language except for Korean)

Windows 32-bit Release Windows x86 Depot 1147566
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Windows 64-bit Release Windows x64 Depot 1147567
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macOS 64-bit Release Mac OS X Depot 1147568
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Linux 64-bit Release Linux Depot 1147569
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