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Rune Knights update for 12 April 2021

New Talent, Melee Rebalance

Share · View all patches · Build 6527420 · Last edited by Wendy

Patchnotes via Steam Community



  • New T1 Talent - Alert: You have +20% to All Resistances. This bonus is lost for 4 seconds after being hit by an enemy.
  • Relentless removed.
  • Swapped Bloodfury and Phase Roll positions.


Bloodthief Skill Rework

  • Gain 5 stacks of Bloodthief. Damaging hits consume 1 stack to steal life from the target. 1% of damage dealt is collected in a pool that holds up to 50% of your maximum health and heals you over 5 seconds.
  • Cooldown reduced from 15 to 2 seconds.
  • Mana cost reduced from 125 to 100.
  • Dev Note: Bloodthief granted by Vampiric Potion is unaffected by this change.


  • Viscera Rework: Melee hits grant 1 stack of Vivacity, granting 3 Health Regeneration per stack for 5 seconds. Max 10 stacks. Increases the rate of healing over time from lifesteal effects by 10%.


  • Attack Speed mod per level scaling reduced from .5% to .25% per level.
  • Attack Speed passives reduced from 2.5% to 1.5% per point.


  • Updated the description of Exerted Strikes: "Melee hits gain additional base weapon damage equal to 5% of your current Stamina."
  • Exerted Strikes now displays an estimated effect on Physical Power. This calculation does not update live and assumes Stamina is full.


  • Potential fixes for raid bosses not becoming invulnerable as intended.
Rune Knights Content Depot 1101401
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