Update 1.0.8 improves the UI by adding a back button to return to the previous screen, and adds the core functionality of being able to observe other people's battles.
It also contains tons of other polish and bugfixes.
Ability to observe other people's battles added. (Located in the top right corner when viewing a planet with a battle going.)
To make it easier to see when a planet has a battle active around it, a planet with a battle going on in orbit will have 2 3D ship models firing at eachother in orbit. Either model can be clicked to view the stats of the attacking or defending fleet.
Back button added to go to the previous screen.
Close buttons moved to the top right corner on all screens where it wasn't already to keep it consistent.
Party screen improvements and party joined and left messages added for the person joining/leaving and the rest of the party.
Spaceport description updated to say how repair in orbit works.
Tier limit raised from 2 to 3 for Andromeda.
FTLD overclocking for Andromeda disabled to keep the starmap open for new players to move around in.
"Go To" button on the land unit inventory not working if the unit was on a ship fixed.
"Location" for land units in inventory fixed to show if they are on a ship, and what fleet the ship is in.
Bug fixed where ships in orbit around Sol planets that have timers when you login don't tick.
Deadlock server freezes fixed.
Another pass over all UI screens with various resolutions fixing things to scale properly done.
Stellar rep hub bonus fixed to work on starter and sol.
Raid not being fully ended when a party is disbanded fixed.
Alliance screen not scrolling far enough to view a ton of members fixed.
Ships still playing the warp in effect when viewing a battle that has already started fixed.
Bug where colonizing a planet wouldn't update the building count from any buildings on the planet fixed.
Modules per type overflowing past 255 fixed.
Bug fixed where login would hang.