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Skid Cities update for 12 April 2021

Quick bug fixing release

Share · View all patches · Build 6523700 · Last edited by Wendy

Patchnotes via Steam Community

A bug fixing release. I went through all of the bug reports that were still pending and tried to squash all of them.

🩹Fixed (finally) the camera movements: Now clicking on the 'View' button works without stutters, and you are not weirdly stuck anymore when you reach the edges of the map (thanks @Korwinator2015 and others for the heads up!)
🩹 Fixed Pressing Space to pause/unpause the game once again clicks random UI buttons like rotate, move level and zoom (thanks @Guardian_GI for the heads up)
🩹Fixed cars causing stutters (thanks @Xtal for the heads up)
🩹Fixed typing in the bug report message, the game registers key presses as shortcuts (thanks @Guardian_GI)
🩹Fixed: When you're building roads, the yellow money indicator that appears when you build it displays the amount of cash you have spent on previous building, and not the road itself (thanks @Guardian_GI for the heads up)
🩹Fixed: In certain situations, the city would stop building new zoning (Thanks to @Peri and others for the heads up)
⚖️ Balanced: Underground prisons now accommodate 5X more prisoners (thanks Guardian_GI for the heads up)

I wanted to take a moment and thank the amazing Skid Cities community for helping me in finding bugs and adjustments. Please keep the bug reports coming!!

Windows 64-bit Skid Cities Content Depot 1242631
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macOS Skid Cities OSX Depot 1242632
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Linux 64-bit Skid Cities Linux Depot Depot 1242633
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