Hi Everyone,
In this new update, we have a new character, new talent stones including push, and some other curiosities. See below the details.
ADDITIONS
- A new character: Brigand. This character is similiar to thief but he uses two handed weapons and instead of swiftness, he has intimidation. Something like a tank thief. He starts with push and bleeding strike talent stones. He is one of the beginner friendly characters.
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Push Talent Stone: Hero can push an enemy one square towards the opposite direction. If that square is occupied, the enemy gets stunned instead of being pushed. Enemies can be pushed to lava or deep water too. If they don't have flying ability, they die. Enemies with fire immunity can survive lava and aquatic enemies survive deep water. This talent stone brings some interesting and fun tactical options, especially when combined with other melee talent stones.
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Circle of Poison Talent Stone: Conjures a circle of poison that has 30% chance to poison adjacent enemies that hit the hero.
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Bleeding Arrow Talent Stone: Bleeds the enemy.
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Toxic Arrow Talent Stone: Poisons the enemy and adjacent enemies for 2-4 turns
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Two new potions: Potion of Bat’s Call and Potion of Bear’s Call. These are the potion versions of the shapeshifting talent stones. We introduce these so if the hero doesn’t have the necessary talent stones, he can still experience the fun of shapeshifting from time to time. Besides, potions don’t need stamina, so these are really useful in combat.
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New Incident added: An old man needs help. Hero meets an old man who lost his dog. Hero can help him to find the dog with wilderness survival check. On success, hero gains reputation and coins. But there is a chance that the old man is not what he seems and he is actually a ratman.
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More keyboard shortcuts: Numpad keys for movement. F key for ranged attacks. Numpad keys can be used for menu selections at towns or incidents too. Also updated options menu to include these additions.
CHANGES
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Intimidation skill perks changed. With the new perks, succesful intimidations againt cultists or bandits give more town reputation.
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Speechcraft skill perks changed. With every skill perk gained, hero will get discount for sea travel as well as higher quest rewards.
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Invisibility talent stone effect lowered down and stamina cost increased.
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Reputation rewards of certain incidents changed. Instead of giving 1 reputation at all towns, some incidents give 1, 2 or more reputation at one town. Helping a lady still gives 1 reputation at all towns.
FIXES
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Fixed an issue where some talent stone effects were not saving properly.
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Fixed an issue when sometimes enemies get poisoned although they are immune to poison.
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Fixed a bug when sometimes golems stop moving on lava tiles.
Changed files in this update