1.0.15b is primarily a bug-fix and optimization build; in general Love of Magic has had a smooth release, but some people have had bugs, and those always suck. The big one was the ability to break some of the scripted combat sequences; I fixed two known issues, and added guards around the others... hopefully that fixes this particular problem-child for good this time.
I was also updating some of the early character art for Book 2, and decided to fix it for Book 1 while I was at it. Molly initially started out blue-eyed, but by the end of Act II I had changed to her gorgeous green eyes. I'd forgotten to update her nude sprite to fix that, so I re-rendered and re-animated her. While I was at it I also updated some other sprites; Emily's casual and nude animations used a slightly different color palette than her later outfits (with more subdued colors), so I fixed that in post-production.
Thanks for the support, and I'll get back to building Act VII+, the next release to the main-line. It'll include new King's Dragon Events, new Crowley events, the start of Snowdrop's scouting combat, and an updated replayable scene with Molly.
Full notes are here:
1.0.15b
- Build promoted to Steam default branch
1.0.15
- Fixed a bug where invalid images being set could trigger an assert, halting script execution
- Fixed a bug where Olivia's combat could trigger an invalid reaction
- Updated Molly's 1st homework session to make her green-eyed
- Updated Olivia's homework art to make her boobs look less ridiculous
- Fixed a bug where you could break Emily's date 6 (lich combat) by killing the enemy before Emily enters combat
- Did a hardcore optimization pass on Android (reducing max texture size for room backgrounds, enabling ETC2 texture compression for characters)
1.0.14
- Updated Molly's nude animating character to have Green eyes (an early version of Molly had blue eyes; I forgot to open redo her nude pose when I changed them to green)
- Updated Emily's casual and nude animating characters; the color palette of the game changes, this brings her up to the slightly more colorful palette I use in the later renders)
- Fixed a logic crash bug that would cause the Snowdrop quest to be impossible to finish if you brought Bella to combat
- Fixed a bug where opening the save/load UI in combat or in elsewhere would cause the normal UI to show up
- Fixed a bug where speed-clicking the allys using the keyboard commands could end up accidentally soft-locking the conversation UI
- Bumped up the first Lich HP from 1000 to 1500; he was a bit underwhelming as an enemy, and it was possible to break the script by one-shotting him
Patchnotes for 1.0.15b
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
- Loading history…
- Loading history…
- Loading history…
Changed files in this update