Fixes:
- Fixed canister radius size on the minimap
- Fixed digger sound volume
- Fixed sliding sound volume
- Fixed ammo bonus pickup
- Fixed ambient lighting when multisampling is enabled
- Fixed BRK zone desync between client and server
- Fixed Agaman Assault Rifle first-person-view animations
- Fixed loud air noises when joining a match
- Fixed issues with moving after creating a loadout in-game
Changes:
- Revamped ship
- Hit registration improvements
- Lag compensation accuracy improvements
- Networking improvements to alleviate player movement jitter and high packet loss scenarios
- Client-side position smoothing improvements
- First canister spawns instantly in Salvage (used to be after 30s)
- Salvage canister radius increased from 20 to 35 blocks
- Salvage canister vertical contesting area increased by 5 blocks
- Salvage increased from 8v8 to 12v12
- Servers can now move between Salvage and BRK/CS/ESC modes (vote for game mode first, then map)
- Respawn time in Salvage increased from 7s to 10s
- Respawn time in BRK/CS/ESC increased from 10 to 14s
- Each person in a cluster spawn now reduces the respawn time by 2 seconds (up from 1)
- Players can spawn slightly closer in Salvage
- Adjusted canister spawn locations in Salvage maps to be more even for both teams
- Vertical out of bounds limit removed from Magma Chamber
- Control Shift zone moves slightly faster
- Enemy ammo bonuses are now enemy coloured
- Friendly ammo bonuses are now friendly coloured
Additions:
- New victory screen poses
- New 3D damage indicator
- Loadout tutorial
- Server list tutorial
- Tutorials for each game mode
- Map/mode votes on the victory screen now show their vote count next to them
Build v1.3.4 - Salvage Changes, Better Networking, Tutorials, 3D Damage Indicato
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