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Sector's Edge update for 11 April 2021

Build v1.3.4 - Salvage Changes, Better Networking, Tutorials, 3D Damage Indicato

Share · View all patches · Build 6522090 · Last edited by Wendy

Patchnotes via Steam Community

Fixes:

  • Fixed canister radius size on the minimap
  • Fixed digger sound volume
  • Fixed sliding sound volume
  • Fixed ammo bonus pickup
  • Fixed ambient lighting when multisampling is enabled
  • Fixed BRK zone desync between client and server
  • Fixed Agaman Assault Rifle first-person-view animations
  • Fixed loud air noises when joining a match
  • Fixed issues with moving after creating a loadout in-game

Changes:
**- Revamped ship

  • Hit registration improvements
  • Lag compensation accuracy improvements
  • Networking improvements to alleviate player movement jitter and high packet loss scenarios
  • Client-side position smoothing improvements**
  • First canister spawns instantly in Salvage (used to be after 30s)
  • Salvage canister radius increased from 20 to 35 blocks
  • Salvage canister vertical contesting area increased by 5 blocks
  • Salvage increased from 8v8 to 12v12
  • Servers can now move between Salvage and BRK/CS/ESC modes (vote for game mode first, then map)
  • Respawn time in Salvage increased from 7s to 10s
  • Respawn time in BRK/CS/ESC increased from 10 to 14s
  • Each person in a cluster spawn now reduces the respawn time by 2 seconds (up from 1)
  • Players can spawn slightly closer in Salvage
  • Adjusted canister spawn locations in Salvage maps to be more even for both teams
  • Vertical out of bounds limit removed from Magma Chamber
  • Control Shift zone moves slightly faster
  • Enemy ammo bonuses are now enemy coloured
  • Friendly ammo bonuses are now friendly coloured

Additions:
**- New victory screen poses

  • New 3D damage indicator**
  • Loadout tutorial
  • Server list tutorial
  • Tutorials for each game mode
  • Map/mode votes on the victory screen now show their vote count next to them
Windows Base Game Depot 1024891
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