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Update notes via Steam Community
Improvements

- Implemented panel for alternate solution of the frog sneak encounter.
- Added an option to ask a companion to climb the Hydro Elevator shaft.
- The survivors of the first fight against Braxton now move to the staircase after combat.

Fixes

- Fixed Jonas saying you killed the thugs when you didn't.
- Fixed passability issue in the armory.
- Added missing melee weapons to some characters.
- You can now loot Braxton's room when Mercy becomes leader.
- Fixed journal entry not updating when finding override module.
- Fixed an issue if you entered combat with McNeil during stealth.
- Fixed Red Beard not leaving if you convince him with the "turret path".
- Fixed being stuck if cornered by your party members.
- Fixed drag'n'drop incorrect items stacking if dropped from loot inventory to itself.
- Fixed getup from knockdown spending AP when the character is already out of combat.
- Fixed ally portraits sometimes not appearing on game load.
- Fixed animated props affecting navigation and tile generation even if collisions are off.
- Fixed PC overhead phrases if you interact with him while controlling an ally.
- Fixed characters from allied parties targeting your characters during the placement phase instead of selecting.
- Fixed starfish AI loop.
CSG Content Depot 648411
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