- Missions Into the Void, Staring In, Light At The End, and White One added
Animations:
- Burner's Burn animation now stays on target as it moves
- Burner now has dissipation animation for weapon plume
- Eliminator boss fixed not being centered
Bugs:
- Bomb fixed not having drawn variable, crashing the game
- All bosses now have same bounding box for all their sprites, avoiding player getting stuck on enemy when the bounding box changed
Other:
- Game file description fixed saying "Long King"
- Leaving the room area now allows you to move back towards the room even if you won't make it in the next turn
- Move scanner is now removed when bomb detonates
The last 4 missions aren't complete, and some cutscenes will be added.
Changed files in this update