Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Only apps with a store page are suggested. Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

Hired Ops update for 11 April 2021

Patch 0.9.2682

Share · View all patches · Build 6521274 · Last edited by Wendy

Patchnotes via Steam Community

Mercenaries!

We're happy to announce that we've installed patch 0.9.2682 for Hired Ops.

List of changes:

  • Interface in TDS mode has been improved.
  • A beacon in TDS will be disarmed if you start disarming it in the last second of the round.
  • Third-person beacon deactivation animation has been fixed.
  • Fixed bug with randomly appearing hitmarks.
  • Fixed the bug with the display of 999 armor in the interface.
  • Fixed the bug of the interface freezing when connecting to TeamSkirmish mode during the match.
  • Fixed the functionality of the stimulators applied in the rearmament zone.
  • Fixed bug with invisible weapons in TeamSkirmish mode.
  • Stormtrooper "Flash" has been fixed.
  • Fixed bug which caused FPS drop at the end of TeamSkirmish match.
  • Fixed the "Coordinator" skill with combined sights, the maximum highlighting range of the enemy in optics is now limited.
  • Fixed the "Unknown error" popup at the exit of the match.
  • Fixed bug with disappearing "Exit Group" button.
  • Fixed filtering in server list for GG and GG DM modes.
  • Improved in-match interface in Tactical Conquest mode. Now it will be more convenient to choose the spawn point. You can spawn on the captured point by double-clicking the icon on the map.
  • Limb armor - removed additional inclusion of armor zones on the limbs.
  • Thailand, Iran - increased earning of experience and credits for all modes.
  • Evac - reduced experience and credits for TE mode.
  • Arrow projectile (Stormtrooper Shotgun Ammunition) - reduced bleed time to 5 seconds (while maintaining total damage).

Weapon balance:

  • Fully automatic Marksman rifles - their primary mode of fire is now single fire, with an additional mode of fire being automatic.
  • Kedr - damage reduced to 34.
  • SW - increased rate of fire to 21, improved recoil.
  • SPAS-12, Saiga 12 - penetration increased to 35.
  • KAC - recoil was simplified.
  • HCAR - reduced sway when firing.

Mods:

  • EXPS2-2 collimator - replaced by EXPS3 sight.
  • HHS - corrected collimator display in thermal imager, replaced model.
  • Halo - range and magnification adjusted.

We wish you a pleasant game

Hired Ops Content Depot 374281
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link