Hi there! Have been busy working on Episode 2 content, among other things, but got some things set up on this patch:
-All possible weapons now shows correctly on the cabin
-Weapon collisions while being throw were improved a little
-Added difficult options on new game
-added in-game help screen showing keyboard buttons
-Added headshots extra-damage
-Tweaked the enemy AI a little, will be trying to dodge things, also changed how/when acquiring new targets
-fixed some textures and meshes on Cabin
-Tv and other interactables are activated behind walls no more
Next, I still have to define how will the messages system work, do the base layout of Episode 2 levels, new Episode 2 enemies, Add more health items on Episode 1, performance improvements, and other things.
Until next time!
Changed files in this update