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Hey all,

for this udpate we have prepared new UI icons for abilities (other icons are already in the works), new battle mechanics (you can now push an enemy onto a barricade from highground for instakill, or push a boulder off a clif onto enemy for instakill), balaces and bug fixes.

Here the changelog:

v.1.0.0+33
When boulder falls onto a character from high ground (min. 2 elev.levels) - he is killed instantly (like death pit)
When character is pushed onto barricade from high ground (min. 2 elev.levels) - he is killed instantly (like death pit)
text fixes
fort update (map12)
Brilliant mind: reduced HP cost 25% -> 16%
bugfix

v.1.0.0+34
Boulder AI improv.
Boulders can now be pushed off a clif (min. 2 elev.levels higher) onto an adjacent enemy for an instant kill
bash-barricade fixes
bash anim. updates

v.1.0.0+36
UI ability icons (17 out of 33): updated visuals
Added a bunch of traits for classes for Desolation diff: - Valdor crossbow elites: irresistible force
- Valdor assassin elites: assassin's retreat
- Werebeast hound: default hastening crits or karwla speed (very stat hungry)
- Vampire ghoul: heavy attack default
- Cultist archers: brilliant mind
- Cultist spear guard (caged head) elites: devil's pact, unextractable. (suicide bomber unit, has to be killed with bleed/poison/spikes/death pits etc.)
- Beast Turtle: default flagrant or cleansing
- Elite beast porcupines: acid

v.1.0.0+35
fort maps updates (12, 14)

v.1.0.0+37
UI ability icons update (completed)
Slaughterer: damage increase up to 65% (was 75%)
Lyncher: now per focus-reach damage is incerased by 7%(was 10%) up to max. 70%.
chinesse loc.updates, 'Scout' mission is now parto of 'Scavenge' mission.
fort map (14) update
small updates (added mmissing deso traits)

v.1.0.0+38
Lyncher: reverted back last change: now dmg per focus reach=10% and capped at 100%
Russian loc.updates
Villages cornered quest: small update
Mission (scout) fix
on taming target also remove Taunted effect
Flipping onto barricade (min. 2 elev. levels lower from the thrower) will kill target
Aegis effect blocking now disables UNDO

v.1.0.0+39
replaced 'Aegis' consumption sound
Added 'stucked dead unit' fixer
Executioner: now applies 50% bonus damage (was 100%).
Assassin's mark: when triggered, ranged units won't trigger strongVS.
Repose won't trigger if you're stunned
Earthquake: small fix
Stun recovery fix

v.1.0.0+40
small fix (early disappearing of dead unit)

v.1.0.0+41
another attempt: small fix (early disappearing of dead unit)
text improvements

v.1.0.0+42
minor fix (ram)

v.1.0.0+43
Champion trait: increased hp gain 10% -> 20% and damage 10% -> 15%
text fixes
Cultist spear(caged): removed Devil's pact

v.1.0.0+44
polish loc.
french loc.
Devil's pact rework: When receiving a lethal blow, deal 99% of attacker's current HP to the attacker as pure damage, leaving him at a minimum of 1% HP.
Cultist spear(caged) elites: they get Devil's Pact

v.1.0.0+45
russian loc.updates
Flagrant: now the effect is added on any damage (was normal only)
Increased max. absorption slots for: Monk, Assassin (human + scavenger), Swamp shaman, Forsaken Axeman,Necro javelinier, Necro abomination, Porcupine
Bash ability fix
bugfix

v.1.0.0+47
Revenants: added +1 absorption slot

As always, it should not break your saves.
Next update will come in another 2 weeks. Enjoy this one!

David
Windows Urtuk: The Desolation Content Depot 1181831
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macOS 64-bit Urtuk: The Desolation Depot (macOS) Depot 1181832
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Linux 64-bit Urtuk: The Desolation Depot (linux) Depot 1181833
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