Dota 2 update for 10 April 2021
ClientVersion 4802
Wendy
There are no official patch notes available for this build.
The following changelog has been automatically generated from GameTracking data.
General
- Updated localization files for English
English Localization
- DOTA_Glossary_Level_Points:
Each Level grants you a Skill Point, which can be used to learn or Level up an Ability. Once you've reached certain Levels, you can also learn a new Talents.› Each Level grants you a Skill Point, which can be used to learn or Level up an Ability or Attributes. Once you've reached certain Levels, you can also learn new Talents. - DOTA_Glossary_Gold_BountyRunes:
Bounty Runes spawn every 5 minutes at four fixed locations on the Map, and award Gold to each player on the team when an ally picks them up.› Bounty Runes spawn every 3 minutes in each team's Jungle, and award Gold to each player on the team when an ally picks them up. - DOTA_Glossary_Experience_Outposts:
Outposts grant Experience every 10 minutes to the team that controls them.› Outposts grant Experience over time to the team that controls them. - DOTA_Glossary_Talents_Desc:
Talents are powerful skills that Heroes can learn at Levels 10, 15, 20, and 25. At these Levels players choose between Talents in two different Talent Trees. At Level 30, players learn all Talents in both Talent Trees.› Talents are powerful skills that Heroes can learn at Levels 10, 15, 20, and 25. At these Levels players choose between Talents in two different Talent Trees. From Levels 27 - 30, players learn the Talents they didn't choose in each Talent Tree tier. - DOTA_Glossary_Map_Runes_Bounty_Desc:
Every {d:DOTA_BOUNTY_RUNE_RESPAWN_TIME} minutes, starting at minute zero, Bounty Runes spawn in the Jungle and the River. When Bounty Runes are activated, each player is given {d:DOTA_BOUNTY_RUNE_INITIAL_GOLD} gold; and the amount rewarded increases by {d:DOTA_BOUNTY_RUNE_GOLD_INCREASE_PER_MINUTE} gold per minute of game time.› At minute zero, Bounty Runes spawn in the Jungle and River. Every {d:DOTA_BOUNTY_RUNE_RESPAWN_TIME} minutes afterwards, Bounty Runes only spawn in the Jungle. When activated, Bounty Runes give each player {d:DOTA_BOUNTY_RUNE_INITIAL_GOLD} gold; and the amount rewarded increases by {d:DOTA_BOUNTY_RUNE_GOLD_INCREASE_PER_MINUTE} gold per minute of game time. - DOTA_Glossary_Map_Runes_Power_Desc:
Every {d:DOTA_POWER_RUNE_RESPAWN_TIME} minutes after minute {d:DOTA_POWER_RUNE_INITIAL_SPAWN_TIME}, a randomly chosen Power Rune will spawn at one of two locations in the River. Power Runes can be activated by Right-Clicking them. The different types of Power Runes are listed below.› Every {d:DOTA_POWER_RUNE_RESPAWN_TIME} minutes after the game starts, Power Runes spawn in the River. At {d:DOTA_WATER_RUNE_INITIAL_SPAWN_TIME} minutes, two Water Runes spawn in the River. At {d:DOTA_POWER_RUNE_INITIAL_SPAWN_TIME} minutes, a randomly chosen Power Rune will spawn at one of two locations in the River. Power Runes can be activated by Right-Clicking them. The different types of Power Runes are listed below. - DOTA_Glossary_Map_Roshan_Cheese_Desc:
The second time Roshan is defeated he will also drop Cheese.› The second time Roshan is defeated he will drop Cheese. He will drop Aghanim's Shard once for this kill only. - DOTA_LevelUpAttributes: +2 to All Attributes
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Dota 2 Content
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Extra notes