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Swordsman VR update for 10 April 2021

Patch 1.25

Share · View all patches · Build 6518302 · Last edited 10 April 2021 – 00:39:04 UTC by Wendy

Patchnotes via Steam Community

Swordsman 1.25

[Improvements / Content Update]

  • Dismemberment (learn more in-game via tool-tip next to Gore setting)
  • New Faction: Pirates, which includes:
    New map, 5 levels and a boss fight, Unique boss weapon (Gun Sword), Pirate Armor and Hat via the Armorer, Pirate Cutlass, Unique combat event (Kraken)
  • Replaced Slayer sword with new model
  • Improved parry collision accuracy and reliability
  • Balanced armor and weapon brightness throughout the game
  • Knights boss gets less HP per heal with armor physics enabled
  • Changed rules for Ultimate Swordsman (see tooltip in-game)
  • Added Tool Tips to some options in Settings
  • Various UI improvements and fixes

[Bug Fixes]

  • Bug fix: Improved hit detection for attacks
  • Bug fix: The first item selected in the Blacksmith has default/blank values
  • Bug fix: Passive AI modifier doesn't prevent progression
  • Bug fix: Permadeath doesn't remove content update items
  • Bug fix: Invincibility doesn't protect you from special attacks
  • Bug fix: Swords can glitch out when Claus teleports
  • Bug fix: Solis doesn't show correct HP until after you get hit
  • Bug fix: Player can't end Horde game with invincibility enabled

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

Medieval VR Content Depot 1206481
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