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Update notes via Steam Community
Swordsman 1.25

[Improvements / Content Update]
- Dismemberment (learn more in-game via tool-tip next to Gore setting)
- New Faction: Pirates, which includes:
New map, 5 levels and a boss fight, Unique boss weapon (Gun Sword), Pirate Armor and Hat via the Armorer, Pirate Cutlass, Unique combat event (Kraken)
- Replaced Slayer sword with new model
- Improved parry collision accuracy and reliability
- Balanced armor and weapon brightness throughout the game
- Knights boss gets less HP per heal with armor physics enabled
- Changed rules for Ultimate Swordsman (see tooltip in-game)
- Added Tool Tips to some options in Settings
- Various UI improvements and fixes

[Bug Fixes]
- Bug fix: Improved hit detection for attacks
- Bug fix: The first item selected in the Blacksmith has default/blank values
- Bug fix: Passive AI modifier doesn't prevent progression
- Bug fix: Permadeath doesn't remove content update items
- Bug fix: Invincibility doesn't protect you from special attacks
- Bug fix: Swords can glitch out when Claus teleports
- Bug fix: Solis doesn't show correct HP until after you get hit
- Bug fix: Player can't end Horde game with invincibility enabled

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
Medieval VR Content Depot 1206481
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