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Entodrive update for 9 April 2021

Entodrive Devlog #9

Share · View all patches · Build 6517933 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

What I've been working on :


Added events through Fish Spot.
Added a new sprite for navigation signs. These signs tell you neighboring locations.
Added Battle Garage event to magic town.
Added raw helmet overworld use. (Can destroy specific rocks)
Added new monsters Chobomiss and Robocuff.
Adjusted base stats for all monsters.
Added more crew battles to Champion's Path.
Added start to the ghost side quest in Champion's Path.
Added new battle UI.

Increased font size for all text in battle.
Fixed error in battle where it will freeze and not let the player select another move.
Fixed error in battle where it wouldn't let the player move after switching.

Updated how stat changes in battle happen. Stats are now changed by the base stat and stat is recalculated on stat change.
Adjusted value of stat changes when they happen. Some still need to be adjusted further. Expect more buffs in the future.
Fixed an error where switching out would set crew hp to 15
Added the work in progress detailed crew menu in options.
The Detailed crew menu displays abilities, moves, monster descriptions (Few monster descriptions are setup so it will be blank for most monsters for now.), and in the future base stats.

What I've been struggling with :

There is a point in battle where turns will double, player won't input a turn but experience an additional turn. Still researching the cause of this.

What's coming next :

Improved overall RNG.
Improved Move Consistency.
More moves.
Improved Monster Stats.
I'm going to start working on Euclid Cave.
Storage system Expansion.

Current Ento List :

Entodrive Content Depot 1520711
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