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Update notes via Steam Community

Added enemy torpedoes! Destroyers and cruisers now launch them at your submerged sub on Medium difficulty and above
• Made torpedo/ship time markers more legible
• Display relative view bearing as both absolute (world) and relative (to sub)
• Added Option to display relative bearing as either +/-180 or 0-360 degrees
• Waypoints are now included in saved games
• Enemies react more quickly to seeing player’s sub dive
• Clicking/Touching the chart view for any duration without dragging now counts as a “tap” (fixes longer taps not being detected)
• Engine/Motors Output now affects max speed (which apparently I had never actually hooked up)
• Removed time limit from “Sink the docked ship” missions
• Added hotkeys for Add/Delete/Clear Waypoints (default =/-/0)
• Added depth indicators to depth charges
• Changed radar sweep to solid circle at high time scales (to prevent strobing)
• Increased damage to sub from enemy hits on Hard & Sim difficulty
• Added link to Discord server in About screen
• Fixed Date/Time trying to localize itself into languages that aren’t yet supported (display as boxes)
• Fixed location Output not being updated on crew gaining a skill point
• Fixed periscope/binocular upgrades still applied after starting new game
• Fixed periscope binocular upgrades only applying the highest zoom level (skipping intermediate zoom levels)
• Fixed bug where sinking a side mission target ship after loading a saved game might not mark mission as complete

Crash Dive 2 Content Depot 1449631
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