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Aron's Adventure update for 9 April 2021

// Patch 1.05 - Bugs, controller, rebinding.

Share · View all patches · Build 6516423 · Last edited 9 April 2021 – 16:13:19 UTC by Wendy

Patchnotes via Steam Community

For those experiencing issues with key rebinds you can delete the Input config file to reset these settings: %localappdata%->AronsAdventure->Saved->Config->WindowsNoEditor - Input .

Hey everyone,

Thank you all so much for the love and support, we really appreciate it. The next patch is a big one and it's now live!

We hope you all have an awesome weekend! ːsteamthumbsupː

  • Tim & Tom

// Patch 1.05

General
  • Crafting requirements check is fixed.
  • Removed old videos.
  • Fixed a bug that will improve loading of previous save files. (Less chance of error with progress resets)
  • Additional Checks to see if a camp is liberated.
  • Invalid AI is automatically de-spawned which will hopefully fixes quests that check if everyone has been killed.
  • Fixed an issue with rift sometimes not awarding skillpoints.
  • Minor changes to getting onto your horse.
  • You are no longer in danger when fast travelling on a horse.
  • Changed method for quest reward loot being given to the player.
  • No longer plays particles when hitting dead NPC's.
  • All mini-bosses now have a proper sound class as well.
  • Power upgrade destroys prompt properly when loaded and complete
  • Smoother light changes for lanterns
  • Animals now spawn loot
  • Items with gold texture are now converted into real items with icons
  • Changing the description text on a quest.
  • Candles now hide particles on off
  • Removed flashing from random actors in the world.
  • Now removes interaction icon from horse when mounted.
  • Aron now properly mounts when he's crouching.
  • Horse no longer so excited that he feels the need to run inside of you.
  • Opening the menu with controller tutorial screen now automatically closes that screen.
  • Inventory text bigger.
  • Lake material updated.
  • Fixed clipping issues in crafting menu
  • Update our save plugin
  • Foliage on snow less bright.
Rive
  • Made harder to glitch out of the room.
  • If you glitch out of the room and talked to the mayor you can go back upstairs to Kara.
  • More difficulty to enter the fortress illegally.
  • Collision removed from some of the farm plants.
  • Material fixes on potato plant
  • Added additional checks that will prevent the intro from replaying on a game load that fails.
  • Minor environmental changes to prevent slingshotting your horse.
  • Updated jeffrey Dialogue
  • Navigation changes to dead forest fight.
  • Removed double audio from archery dungeon.
  • Updated missing sound class for Movement dungeon music.
  • Unset note removed.
Dungeon 1
  • lower bug fixed
  • Holes plugged
Castle
  • Meet the special salesman now completes properly.
  • Added additional progression checks to prevent progress resetting.
  • Updated the arena fight.
  • Can't open menu during Crawin Cutscene.
  • Special salesman boxes sounds given soundclass.
  • Travel locations on the map now more obvious.
Recruit soldiers
  • Collision fixes
  • Sound fixes.
Trainers
  • More time between trainer attacks.
  • Dialogue updated.
Dragon Valley
  • Go to baredale quest now auto-accepted after the village quest
  • Blocking volume removed for village quest.
  • Potential fix for wyvern staying in the air.
Dungeon 2
  • Blocking on top and right of door fixed
  • flashing mesh fixed
  • Dragon has higher chance to do ground attacks before flying
  • Wyvern firebreath attack slightly nerfed.
  • Northern camp collision fixes
  • Northern camp boss attack delay bigger
Shadow's Edge
  • Minor environmental changes.
Dungeon 3
  • wall material fixed.
  • Mount disabled in reward room.
UI
  • Load game main menu buttons updated.
  • Credits updated.
  • Merchant buy button updated.
Controller part 2:
  • Dynamically switches between PC cursor and Controller cursor.
  • Better support for controller in menu's with scrollbars.
  • Controller now works with map actor. (for selecting missions)
  • Cursor disabled during dialogue if using a controller.
  • Can now use the back button to exit out of almost every pop-up.
  • Controller now works for crafing as well.
  • Controller now works with most pop-up ui interactions in general.
Control rebinds:
  • Freed up the following keys, J,M,N,V.
  • Following can now be rebound in the rebind menu:
  • Journal
  • Map
  • ScrollWeapon.
  • Quickslot
Windows 64-bitEnglish Aron's Adventure Content Depot 1013911
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