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Microsoft Flight Simulator update for 13 April 2021

World Update IV: France & Benelux Now Available!

Share · View all patches · Build 6515884 · Last edited by Wendy

Patchnotes via Steam Community

The latest World Update for Microsoft Flight Simulator is focused on France, Belgium, the Netherlands and Luxembourg.

RELEASE NOTES 1.15.7.0

Some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behavior. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.

WORLD

  • Fixed reduction of tree display distance that was caused by smaller tree sizes
  • Water mask has been updated with latest locations

UI

  • Localization has been added for Japanese and Dutch
  • Incorrect fuel weight calculation when switching planes in the "Weight and Balance" screen has been fixed

PLANES

  • S7 Airbus A320neo livery has been added
  • KLM Boeing 787-10 Dreamline livery has been added
  • Fixed screens not turning on under rare circumstances
  • Fixed black screens for various Aviat Pitts Special S2S liveries
  • Updated Diamond DA40NG speed, ground roll and fuel consumption

INPUT

  • Honeycomb device 10 degrees heading issue has been fixed

ACTIVITIES

  • Fix sim rate speed change according to the various activity types
  • Autopilot has been fixed in the second tutorial

SDK/DEVMODE
General:

  • Added a new feature on the DevMode toolbar to let you know when a new release is available for download. It also includes the release notes for this update and the previous ones
  • Improved the DevMode font, which could be blurry on some screens
  • Added an Airport Creation Wizard to ease the creation of new airports
  • New option to flag if a package is designed for Xbox and/or PC. This is mainly in preparation for some transparent changes in the back-end and shouldn't affect your current work. Simply select this option if you consider releasing your content on Xbox via the in-game marketplace in the future.

Documentation:

  • Massive update to the Scenery Editor documentation
  • Added External Installer Sample
  • Added a page about VR for cockpits
  • Added liveries sample
  • Split « Documentation » tab in 2 links, « Open local » which is downloaded with the SDK update or « Open online » which redirects to docs.flightsimulator.com

Scenery Editor:

  • Fixed a bug on TaxiwaySign properties to prevent from typing invalid characters
  • Removed inactive options: Cast shadow & No Snow
  • Fixed a crash when using Importer from AP
  • Fixed a bug that didn’t show object test radius when selected
  • Fixed a bug on taxiway lines that were no longer displayed
  • Fixed a buffer overflow on Display Name
  • Fixed a crash when exiting « one-click placing » with Properties window visible
  • Added a button to remove material from polygons
  • Implemented the Delete Key as a way to delete individual points on polygons-based objects (painted lines, apron, polygons…)

Aircraft Editor:

  • The Initial Zoom value in the Camera tab is now capped to 20

Webassembly:

  • Fixed execute_calculator_code proxy and added more security to it

SimConnect:

  • Exposed ROTATION_ACCELERATION_BODY_X/Y/Z Simvars

KNOWN ISSUE

  • The cockpit screens can end up in an unresponsive state if the RTC finishes and proceed into flight. Please make sure to click the Fly Now button before the RTC ends. (RTC =Real-Time Cinematic)

Known issues

Chucky Content Depot 1250411
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