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Fight or Flight update for 9 April 2021

Fight or Flight - 0.40.6 - Patch notes

Share · View all patches · Build 6514538 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

New game mode!
A new "Training" game mode has been added, this mode is similar to Drop Zone, but when you spawn in you get to pick from 4 differnt load outs.
These are "Rifleman", "Support", "Marksman" and "Special Forces", Each class will spawn with a primary and secondary weapon and ammo!

Audio improvements
A complete overhaul of all Spatilization and Occlusion for all sounds. This means that sounds will more accurately reflect the surroundings. It will now also be easier to pin-point the direction that the sound is coming from.

Vehicle's improvements
A new "reset" feature for vehicles has been added, this can be triggered while the vehicle is at a complete stop (handbrake "right mouse", then press "R").
This is helpful for getting the vehicle unstuck if needed :)

Menu changes for "PLAY" menu
This has been updated to now read:
You can start a single player match from the "Start Offline" option. The new Browse local option will show you LAN matches, and is a future place holder for open public hosted servers.

Remaining fixes and changes as follows:
AI; Bots now use all the differnt weapons
AI; Bots now a bit harder, be careful! ;)
AI; Bug preventing alert sounds for Zombies, Wolves and Monsters from not playing now fixed
Audio; Fixed bug preventing volume levels from being applied correctly on launch
Level; Fixed bug with landscape looking too bright in certain situations
Misc; Random time of day settings will now favor day time
UI; Improvements to "Weapon" bar, Added icons for the quick use consumables, can now also be set to autohide, or off from the settings
UI; Improvements to "Vision" bar, can now also be set to autohide, or off from the settings
Zone; Zone sizes tweaked for all stages, zone now gets much smaller, sooner!!!

Enjoy the patch, have fun!

Fight or Flight Content Depot 775621
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