1:修复了不做剧情导致的卡死
2:修复了后续剧情几率触发失败
3:优化了英雄等级与调查悬赏对英雄等级的要求
4;修复了开拓任务问题并增加了描述
5:游戏内增加了展示未来更新计划与时间的模块
本次更新计划为悬赏与英雄相关系统
6:前期增加了怪物的等级上限
7:修复了调查悬赏的自增殖导致每天任务变多的问题
a guard walks into a tavern update for 8 April 2021
4/9日bug与优化更新
Patchnotes via Steam Community
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