As mentioned in the previous post, this one is fixing specific issues reported on the forum, discord and through email.
The most notable one is a bug introduced in the last patch causing issues when trying to add people to an expedition. It should also give better performances on maps with a lot of mobs (the Arachnophobia scenario is a good example of such). Outside of that, it's either very minor or situational improvements/fixes.
With 0.8.2 in a good place now, I will mostly focus on 0.8.3. Outside of unexpected reports of crashes or major issues, we shouldn't have many more hot-patches for this version.
Cheers!
Full Changelog
- Change: Animals queued for butchering will no longer reproduce/give birth (to make population control less of a hassle)
- Engine: Better overall performances in maps with a lot of hostile mobs
- UI: Zone placement (walls, rooms, floor..) should be more responsive
- Fixed: A fix in the previous patch had the unforeseen consequence of messing with the selection of expedition members. It's fixed for good this time.
- Fixed: Lasso selection being shown during zone placement (which was confusing as zone placement is not a lasso selection)
- Fixed: Reported crash after switching resolution to/from fullscreen (possibly, couldn't reproduce)
- Fixed: Right-clicking on 2x2 tiles (or larger) objects to issue an attack order would only work if clicking on the top-left corner of said objects
- Fixed: More very minor issues
Changed files in this update