[Game] Improved game performances during planning phase (FPS and memory allocation)
[Game] Units now automatically ignore their aiming position after reaching it
[Game] Only hide obstacles for NPCs visible by the player units after game over
[Recording] Disabled GPU encoding (bugged)
[Recording] Fixed recording files double extension
No Plan B Playtest update for 8 April 2021
Alpha 52
Patchnotes via Steam Community
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