- Added more maps to the starting areas.
- Added more maps to Zero G start.
- Made the player easier to control in the air.
- Changed player colliders to not catch on corners
- Fixed a bug where the player could jump on walls in unusual situations.
- Fixed an issue with the camera getting too far off center on some swings.
- Made duplicate maps in an area less likely.
- Improved block breaking effects.
- Smoother camera movement.
- Added a small delay to prevent dialogue from popping up and instantly going away when a human falls into a meat grinder (for example)
- Electrified colliders are more forgiving now.
- Improved knife swinging input.
- Fixed an issue where an knife embedded in the floor could block a held knife.
- Prevented players from unbinding the menu keys.
- The game now pauses if a controller disconnects
- Made a demo save game converter so that you can pick up where you left off when you buy the game this August.
More Starting Maps Update 0.26.0
Update notes via Steam Community
Update 0.26.0
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