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Update notes via Steam Community

Update 0.26.0

  • Added more maps to the starting areas.

  • Added more maps to Zero G start.

  • Made the player easier to control in the air.

  • Changed player colliders to not catch on corners

  • Fixed a bug where the player could jump on walls in unusual situations.

  • Fixed an issue with the camera getting too far off center on some swings.

  • Made duplicate maps in an area less likely.

  • Improved block breaking effects.

  • Smoother camera movement.

  • Added a small delay to prevent dialogue from popping up and instantly going away when a human falls into a meat grinder (for example)

  • Electrified colliders are more forgiving now.

  • Improved knife swinging input.

  • Fixed an issue where an knife embedded in the floor could block a held knife.

  • Prevented players from unbinding the menu keys.

  • The game now pauses if a controller disconnects

  • Made a demo save game converter so that you can pick up where you left off when you buy the game this August.

Windows 64-bit CreatorCrate Playtest Windows Depot 1522451
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Linux 64-bit CreatorCrate Playtest Linux Depot 1522452
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