Update 0.26.0
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Added more maps to the starting areas.
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Added more maps to Zero G start.
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Made the player easier to control in the air.
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Changed player colliders to not catch on corners
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Fixed a bug where the player could jump on walls in unusual situations.
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Fixed an issue with the camera getting too far off center on some swings.
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Made duplicate maps in an area less likely.
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Improved block breaking effects.
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Smoother camera movement.
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Added a small delay to prevent dialogue from popping up and instantly going away when a human falls into a meat grinder (for example)
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Electrified colliders are more forgiving now.
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Improved knife swinging input.
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Fixed an issue where an knife embedded in the floor could block a held knife.
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Prevented players from unbinding the menu keys.
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The game now pauses if a controller disconnects
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Made a demo save game converter so that you can pick up where you left off when you buy the game this August.
Changed files in this update