Update 0.26.0
- Added more maps to the starting areas.
- Added more maps to Zero G start.
- Made duplicate maps in an area less likely.
- Made the player easier to control in the air.
- Changed player colliders to not catch on corners
- Improved knife swinging input.
- Improved block breaking effects.
- Smoother camera movement.
- Added a small delay to prevent dialogue from popping up and instantly going away when a human falls into a meat grinder (for example)
- Electrified colliders are more forgiving now.
- Prevented players from unbinding the menu keys.
- The game now pauses if a controller disconnects
- Made a demo save game converter so that you can pick up where you left off when you buy the game this August.
- Fixed an issue where a knife embedded in the floor could block a held knife.
- Fixed a bug where the player could jump on walls in unusual situations.
- Fixed an issue with the camera getting too far off center on some swings.
Changed files in this update