ADDED: Explosion burn marks on the ground.
ADDED: The enemy helicopter can now be turned off in God mode in advanced settings.
ADDED/CHANGED: Loading screen tips.
CHANGED: Rhino's .50 cal overheat rate reduced by 50%.
CHANGED: Panther's .50 cal overheat rate reduced by 50%.
CHANGED: Turret's shooting sound.
CHANGED: Turret's low ammo alarm sound volume decreased.
CHANGED: Bullet speed increased by 1.5x (turret bullet by 2x).
CHANGED: Turret's state is now MANUAL or AUTO to better represent wheter it can be controlled or not.
CHANGED: Turret's monitor now shows an image from where it has been placed.
CHANGED: Turret fire can now cut down small trees.
FIXED: Rhino's engine noise not responding to throttle after returning from .50 cal.
FIXED: Rhino's .50 cal sound lag.
FIXED: Panther's .50 cal sound lag.
FIXED: Interactable objects were highlighted even when player was not nearby.
FIXED: Missile and grenade strike icons on HUD were active simultaneously if collected in same game run.
FIXED: Missing enemy helicopter icon on turret and vehicle HUDs.
FIXED: Light of the burning cars occasionally stayed on after the fire went off.