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Atmocity update for 7 April 2021

0.55 is live!

Share · View all patches · Build 6503669 · Last edited 7 April 2021 – 17:26:16 UTC by Wendy

Patchnotes via Steam Community


0.55 is now live, a bit of a midweek surprise! Like the previous few version, it is mainly geared at bug fixes and some QoL improvements.

0.54 -> 0.55

  • Start assistant added - hinting what buildings are needed to get started.

  • Made room for another input display in the building info window. One was missing for upper class residences that have many demanded inputs.

  • Fixed labour and sevices not getting properly distributed across divisions connected through blimp stations.

  • Fixed estimation of labour (and resource demand) not adjusting properly to global economy.

  • Fixed distribution of labour being higher than it should be, leaving certain buildings completely without labour.

  • Fixed missing destruction holo mesh for water tower.

  • Fixed incorrect shadow caster in 2x2 lower tier industrial building.

  • Fixed sea based wind park collider.

  • Removed area effects that are not relevant for certain buildings in the buildingo info window.

  • Added a slider for setting all residential/commerical/industrial or hotel taxes at the same level.

  • To avoid currency value overflow, currency is revalued at a certain ponit (all costs and revenues cut in half, you get more for numerically less).

  • Added achievements for having a winning sports team in the city and having currency revalued.

  • When a conglomerate leaves, property is distributed across remaining conglomerates, instead of only being bought up by one conglomerate.

  • Expropration policy added. When demolishing a zone, conglomerates will be reimbursed for their property (costing the city more), but will also retain their happiness.

  • Total cost of policies in respective group added.

  • Added additional buildings into animation manager. This optimizes animated buildings, and also makes them properly conform to time scale.

Next update should be on april 19th with continued focus on bug fixes and QoL improvements (including two more tutorials) as well as updated German and Swedish localisation. Behind the scenes, ideology is continually being developed. A proper devlog should be up on sunday as normal (missed the previous one due to easter).

/ Nick

Windows 64-bit Atmocity Win64 Depot 779381
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Windows 32-bit Atmocity Win32 Depot 779382
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Linux 64-bit Atmocity Linux Depot 779383
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macOS Atmocity Mac Depot 779384
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