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Colony Ship: A Post-Earth Role Playing Game update for 7 April 2021

Update notes for Apr 7, 2021

Share · View all patches · Build 6500310 · Last edited 7 April 2021 – 07:19:10 UTC by Wendy

Patchnotes via Steam Community

Gameplay

  • Added an option to use party members' Electronics skill in the conversation with Zeke
  • You no longer need to get the entire party past the frogs when sneaking, a single character can do it
  • Critical Thinker now requires PER 6 (instead of CS 3)
  • Artful Dodger now requires DEX 6 (instead of Evasion 3)
  • Added text elevator to level 3 in the Armory

Changes

  • Tweaked icons
  • Tweaked checks and LP gain.
  • Fixed missing skills for enemies, first combat balance pass
  • Tweaked enemies' stats and items
  • Tweaked loot in the Armory
  • Minor dialogue tweaks
  • Item and trade lists tweaks

Fixes

  • Fixed the speech success in Samuel's quest
  • Fixed the wrong description of Captain feat
  • Fixed loop in Jed's quest if you failed the speech path and got into combat
  • Fixed loop in Samuel's quest that allowed to start sneaking again
  • Fixed computers training loop (Maryam)
  • The gunners you get from Manny leave after combat.
  • Fixed dead Jed "surviving" the fight against Black Will
  • Fixed perception check loop in the Armory
  • Fixed issue with ropes and climbing in Hydroponics
  • Fixed passability in the foliage in Hydroponics
  • Fixed some quests not giving XP
  • Fixed not gaining Computer LP in the Armory
  • Fixed some lighting in the Armory
  • Fixed some collisions in Hydroponics
  • Fixed being unable to show some tokens
  • Removed Braxton on Jonas Gate end
  • Fixed zero rolls (incorrect subranges in int random decks)
  • Fixed frogs not saving their mesh on game load
  • Fixed AI not using grenades
  • Implemented and fixed character and inventory screens tooltips
  • Fixed exploits when using drag'n'drop when trading
  • Fixed door sounds not being affected by options
CSG Content Depot 648411
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