Hello everyone! So what do we have in this update?
New units:
- M2A4 Bradley replica (in Coyote game)
- replica Ka-50 (in the game Black Shark)
- special forces (Empire)
- Karcharodon and Megalodon (Predator-Nature)
- space suit
Corrected:
- the vehicle name marker on the network no longer freezes when the player is inside
- taking damage when an infantryman is flying on a parachute now works correctly
- animation for infantry no longer freezes when re-landing (landing) in a vehicle
- some of the infantryman had a violation of the connections of the transfer of roll to the parachute
- the tilt force of the helicopter is smoother
New logic:
- the logic of the behavior of marine predators
- the logic of moving to the deck of large ships (via USE ITEM)
- the logic of space suits (without a spacesuit it will tear a person apart in space)
- the logic of the presence of scuba gear (so far without an external model)
- patrol logic (Q key from strategy mode) sets the patrol between the current position and the specified point
- logic of using AI grenades
- the logic of changing the composition of the tornado, depending on the surface of which it touches
Enjoy the game everyone !! If you have any questions, write!
Changed files in this update