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Update notes via Steam Community

Hello everyone! So what do we have in this update?

New units:

  • M2A4 Bradley replica (in Coyote game)
  • replica Ka-50 (in the game Black Shark)
  • special forces (Empire)
  • Karcharodon and Megalodon (Predator-Nature)
  • space suit

Corrected:

  • the vehicle name marker on the network no longer freezes when the player is inside
  • taking damage when an infantryman is flying on a parachute now works correctly
  • animation for infantry no longer freezes when re-landing (landing) in a vehicle
  • some of the infantryman had a violation of the connections of the transfer of roll to the parachute
  • the tilt force of the helicopter is smoother

New logic:

  • the logic of the behavior of marine predators
  • the logic of moving to the deck of large ships (via USE ITEM)
  • the logic of space suits (without a spacesuit it will tear a person apart in space)
  • the logic of the presence of scuba gear (so far without an external model)
  • patrol logic (Q key from strategy mode) sets the patrol between the current position and the specified point
  • logic of using AI grenades
  • the logic of changing the composition of the tornado, depending on the surface of which it touches

Enjoy the game everyone !! If you have any questions, write!

Windows 64-bit X-POINT Content Depot 1018721
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