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Hello everyone! So what do we have in this update?

New units:
- M2A4 Bradley replica (in Coyote game)
- replica Ka-50 (in the game Black Shark)
- special forces (Empire)
- Karcharodon and Megalodon (Predator-Nature)
- space suit

Corrected:
- the vehicle name marker on the network no longer freezes when the player is inside
- taking damage when an infantryman is flying on a parachute now works correctly
- animation for infantry no longer freezes when re-landing (landing) in a vehicle
- some of the infantryman had a violation of the connections of the transfer of roll to the parachute
- the tilt force of the helicopter is smoother

New logic:
- the logic of the behavior of marine predators
- the logic of moving to the deck of large ships (via USE ITEM)
- the logic of space suits (without a spacesuit it will tear a person apart in space)
- the logic of the presence of scuba gear (so far without an external model)
- patrol logic (Q key from strategy mode) sets the patrol between the current position and the specified point
- logic of using AI grenades
- the logic of changing the composition of the tornado, depending on the surface of which it touches

Enjoy the game everyone !! If you have any questions, write!
Windows 64-bit X-POINT Content Depot 1018721
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