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Skid Cities update for 6 April 2021

Cyberpunk System update

Share · View all patches · Build 6497370 · Last edited by Wendy

Patchnotes via Steam Community

An update to the cyberpunk system!
While I continue working on bugs and on new features, I focused on making the cyberpunk system better.

Two major changes:

  • Now you can see what is creating the cyberpunk level for every building. Just click on the cyberpunk meter!
  • Now each building type can bring the cyberpunk level up to 30 and not more. So now if you spam 4 public augmentation centers, your residential will not shoot to level 4, as the influence of multiple buildings of the same type is limited. You will need to get creative!

A couple of other improvements:

  • Now the radius of a building will be shown even when the building is invalid, making it easier to place buildings
  • Added some cool demolition effects
  • Improved the layer's UI, as well as the graph's panel UI
Windows 64-bit Skid Cities Content Depot 1242631
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macOS Skid Cities OSX Depot 1242632
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