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Winter Resort Simulator 2 update for 7 April 2021

Update 6 released!

Share · View all patches · Build 6496643 · Last edited by Wendy

Patchnotes via Steam Community

We have just released Update 6!

These are the highlights:

  • Multiplayer Management Screen for game hosts in the ESC menu
  • Salisjochbahn now has a B spacing!
  • Added a progress bar for MP game uploads!
  • Fixed issues with MP map upload for players with slow internet connection!
  • Bugfixes regarding snow melting on used slopes
  • Added configurable deadzone for Joysticks
  • MP game list now shows the map name of every game
  • Fixed rare crash when selling vehicles
  • several bugfixes, and even some more new features!

Enjoy the update!

Here's the detailled changelog:


  • Gameplay Settings now splitted into categories for better overview
  • Added configurable deadzone for joysticks
  • Fixed missing traffic vehicles after going back to main menu
  • Fixed localisation of error message when no connection to a MP game could be established
  • Fixed lost guests when reloading savegames
  • Fixed issues with molten snow on used slopes
  • Fixed crash after remapping a controls key, then leaving the menu, then opening and leaving again without setting the key another time
  • Added map upload progress bar


  • Salisjochbahn now has a B spacing (without the middle track)! Spacing switches are located in both stations
  • All spacing switches of ropeways are automatically adjusted whenever spacing is adjusted, and ambiguous switch positions are now fixed
  • Fixed sound of ropeway control fan when turning ropeway control off (was not disabled correctly before)


  • Added Multiplayer Management Screen (available for the host in the ESC menu)
    --> features include kicking, allowing (auto-accept) and banning of players
    --> You can also change the game name and player limit of an open game now!
  • The MP game list screen now also shows the name of the map which you'll be joining
  • Improved ban system


  • Fixed missing motor sound when engine is running while joining a MP game
  • Pistenbully / Prinoth rope winch will no longer detach when loading a savegame
  • Fixed rare crash when selling vehicles with delivery packages in them
  • Vattenmask can now be sold by clicking the back part as well


  • Fixed onGUI of entities being called twice per frame in SP
  • Minor refinements in ropeway-related backend code
  • Minor refinements in vehicle-related code
  • Improved error message when streamReadBit() runs against buffer limit
  • Changed arguments of RWControl:setNetworkSwitchCallback(switchId, buttonName, callback) - buttonName has now been added
  • Added some events for ropeway control extension scripts (Added onReset, readResync, writeResync, readUpdate, writeUpdate, writeUpdateStation, readUpdateStation and onStartMoving)
Winter Resort Simulator Season 2 Content Depot 1420771
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