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Spin Rhythm XD update for 6 April 2021

Hotfix 18 - Customs Loading Fixes

Share · View all patches · Build 6494520 · Last edited 6 April 2021 – 07:46:09 UTC by Wendy

Patchnotes via Steam Community

Hey Spinners,

This warmfix was supposed to be a quick patch to sort out a few issues we couldn’t slip into the accuracy bug hotfix, but we ended up doing a bunch of complex stuff with how customs are loaded, which took a little longer than we thought.

Details below.

HOTFIX 18

FIXES

  • Custom chart loading has been greatly improved
  • Customs now run off a metadata cache system (the game no longer had to load each .OGG to find chart length, and load all the note data to display difficulty / radar graphs)
  • Loading no longer happens in 1 frame upon entering the customs menu, and should be much faster - all subsequent opens should also be much faster due to running off metadata
  • Sorting should be much faster
  • Art will load asynchronously (prioritising art closest to your currently selected track) to relieve pressure on memory - art that isn’t loaded yet will display a default artwork while loading
  • Volume will no longer start at 100% then instantly drop to your setting level on game launch
  • Radar graph has been re-added to customs
  • The maximum graph value is currently based off the most extreme example in your current list of customs, in the future we will clamp these values so that meme charts with a million match notes don’t destroy all other charts graphs
  • 2 Minutes (XD) backwards spin has been fixed
  • Using simple background will no longer cause editing a custom chart to bounce around the timeline
  • Skyboxes display properly again (the stars in the background) - and should look higher resolution
  • When creating custom charts, editing notes should no longer lag
  • Fixed a bug where SpinFM would load into a black screen
  • Fixed an asset bundle bug which caused no audio and an inability to play anything
  • Fixed a bug where creating a custom failed to load and play
  • Fixed a bug where creating two customs in a row caused the game to load bad data
  • Fixed Superimposed_RGB background flashing beat hold bug
  • Fixed a bug where creating a chart when sorting by chart length would copy the chart above

See you next patch, speen cowboy.

Windows Spin Rhythm Content Depot 1058831
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macOS Spin Rhythm Depot MacOS Depot 1058832
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