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Nova Genetics update for 6 April 2021

Patch #V 1.0.9

Share · View all patches · Build 6493444 · Last edited 6 April 2021 – 01:09:04 UTC by Wendy

Patchnotes via Steam Community

New features

  • Minimap marker is automatically removed if the user is closer than 5m to the target which was set.
  • Added Sap into tree loot list.

Changes

  • Balancing changes to all crafting recipes. Previously to survive horde waves, players were forced to rush build and know where static resource locations were.
  • New crafting time calculation logic. Item crafting time is calculated based on the amount of items used in the recipe.
  • New light profile created for wooden lamp, Unreal engine default lights logic, caused shadow artifacts.
  • Optimized small lights, should be available to place more lights at the same location without performance drop.
  • Small canteen crafting requires metal scrap now.
  • Improved Minimap waypoint targeting.
  • Minimap is now automatically zoomed in at player location.

Fixes

  • Female walkers didn't have physical material.
  • Wood foundation stairs didn't have physical material.
  • The Wood lamp had shadow artifacts.
  • Fixed item stacking issue, when dragging items from dead bodies.
  • Typo on trees code, re-spawned trees too fast.
  • The Minimap waypoint wasn't rendered on ground level.
  • Attack Wave warning ambient is playing now until wave attacks.
  • Double harvesting messages were shown sometimes.
  • Wasn't possible to craft Reinforced Leather Shoulder Guard.
  • Consumable item grade colors and statuses were invalid.
Windows 64-bitEnglish Nova Genetics Content Depot 1473071
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