- Minimap marker is automatically removed if the user is closer than 5m to the target which was set.
- Added Sap into tree loot list.
Changes
- Balancing changes to all crafting recipes. Previously to survive horde waves, players were forced to rush build and know where static resource locations were.
- New crafting time calculation logic. Item crafting time is calculated based on the amount of items used in the recipe.
- New light profile created for wooden lamp, Unreal engine default lights logic, caused shadow artifacts.
- Optimized small lights, should be available to place more lights at the same location without performance drop.
- Small canteen crafting requires metal scrap now.
- Improved Minimap waypoint targeting.
- Minimap is now automatically zoomed in at player location.
Fixes
- Female walkers didn't have physical material.
- Wood foundation stairs didn't have physical material.
- The Wood lamp had shadow artifacts.
- Fixed item stacking issue, when dragging items from dead bodies.
- Typo on trees code, re-spawned trees too fast.
- The Minimap waypoint wasn't rendered on ground level.
- Attack Wave warning ambient is playing now until wave attacks.
- Double harvesting messages were shown sometimes.
- Wasn't possible to craft Reinforced Leather Shoulder Guard.
- Consumable item grade colors and statuses were invalid.
Changed files in this update