New features
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Minimap marker is automatically removed if the user is closer than 5m to the target which was set.
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Added Sap into tree loot list.
Changes
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Balancing changes to all crafting recipes. Previously to survive horde waves, players were forced to rush build and know where static resource locations were.
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New crafting time calculation logic. Item crafting time is calculated based on the amount of items used in the recipe.
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New light profile created for wooden lamp, Unreal engine default lights logic, caused shadow artifacts.
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Optimized small lights, should be available to place more lights at the same location without performance drop.
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Small canteen crafting requires metal scrap now.
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Improved Minimap waypoint targeting.
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Minimap is now automatically zoomed in at player location.
Fixes
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Female walkers didn't have physical material.
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Wood foundation stairs didn't have physical material.
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The Wood lamp had shadow artifacts.
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Fixed item stacking issue, when dragging items from dead bodies.
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Typo on trees code, re-spawned trees too fast.
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The Minimap waypoint wasn't rendered on ground level.
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Attack Wave warning ambient is playing now until wave attacks.
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Double harvesting messages were shown sometimes.
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Wasn't possible to craft Reinforced Leather Shoulder Guard.
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Consumable item grade colors and statuses were invalid.
Changed files in this update