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Update notes via Steam Community

New features

  • Minimap marker is automatically removed if the user is closer than 5m to the target which was set.

  • Added Sap into tree loot list.

Changes

  • Balancing changes to all crafting recipes. Previously to survive horde waves, players were forced to rush build and know where static resource locations were.

  • New crafting time calculation logic. Item crafting time is calculated based on the amount of items used in the recipe.

  • New light profile created for wooden lamp, Unreal engine default lights logic, caused shadow artifacts.

  • Optimized small lights, should be available to place more lights at the same location without performance drop.

  • Small canteen crafting requires metal scrap now.

  • Improved Minimap waypoint targeting.

  • Minimap is now automatically zoomed in at player location.

Fixes

  • Female walkers didn't have physical material.

  • Wood foundation stairs didn't have physical material.

  • The Wood lamp had shadow artifacts.

  • Fixed item stacking issue, when dragging items from dead bodies.

  • Typo on trees code, re-spawned trees too fast.

  • The Minimap waypoint wasn't rendered on ground level.

  • Attack Wave warning ambient is playing now until wave attacks.

  • Double harvesting messages were shown sometimes.

  • Wasn't possible to craft Reinforced Leather Shoulder Guard.

  • Consumable item grade colors and statuses were invalid.

Windows 64-bitEnglish Nova Genetics Content Depot 1473071
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