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People Playground update for 6 April 2021

People Playground 1.16

Share · View all patches · Build 6493432 · Last edited by Wendy

Patchnotes via Steam Community

[1.16] - April 6 2021


  • Energy Sword
  • Bicycle or something
  • Spike grenade
  • Ramp
  • Mods in the mod list now show the errors in their description
  • UI sound when changing tools using keyboard shortcut
  • Beta disclaimer text


  • Major texture overhaul
  • Major car overhaul (This will likely break all mods that use them as a base)
  • Bus chairs in busses are less likely to snap off
  • Things are less likely to set each other on fire
  • Slight post processing change
  • Increased machine blaster firing rate
  • Vehicle impact sounds
  • Lasers pass through flasks
  • People can now hold broken glass
  • Impact sounds are more consistent
  • Fire is a little less bright and faster
  • Bleedout from dismemberment is slower, but there is more visible amount of blood
  • Updated to Unity 2020.3.1f1 LTS
  • Fire particles can't be too big :D
  • Hammer is wood
  • Several significant optimisations, especially for inactive objects
  • Android damage is more apparent
  • Improved help text
  • Changed Gorse damage colours


  • Strange shadow on Sea
  • Explosion bug in a specific location on Hybrid
  • World-UI lighting bug
  • Jittering bus chairs
  • Detail mode staying on when certain Workshop contraptions are spawned in
  • Pin tool location bug when pinning humans
  • The camera no longer reacts to input if the mouse is not over the window
  • The camera no longer stops following a target when the window is out of focus
  • The camera will no longer lose sight of a target it's following
  • Flesh wound damage bugs
  • Immobility field selective layer bugs


  • Gentle drag tool
People Playground Content Depot 1118201
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People Playground 32 bit depot Depot 1118202
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