Patch 0.1.6 has been released on Web/Steam:
- Introducing tile modifier: each tile will impact building's capacity (-25% ~ +25%). You can see the modifier when you build a building (next to the name) and see a building's info
- New Policy: Nature's Power - doubles the tile modifier's effect (expansion pack 1)
- New Building: Dogecoin Farm (Dogecoin), Operating System Inc (Operating System), Linux Distribution (Operating System, expansion pack 1), Web Browser (Internet)
- Trade Center will show the price of a resource as soon as you've unlocked its production in research lab
- Trade Center will no longer show the price of a resource if you cannot produce it
- Now you can apply a building's setting to all buildings of the same type
- Bugfix: Wholesale center will not generate orders that you cannot produce
- Balance: Bitcoin requires 5 integrated circuits as input
- Balance: Cities with only oil deposits have oil refineries unlocked by default
- Balance: Knowledge through Steel policy cost has been reduced by half
- Bugfix: Fuel Cost Discount now works correctly
There are 68 resources, 91 factories, 23 policies and 9 maps available in this version
Web: https://play.industryidle.com/
Google Play (still 0.1.3): https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore (still old alpha version): https://testflight.apple.com/join/fugd7eO6
Patch 0.1.6
Update notes via Steam Community
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