-- Fixed duplicated node in run history.
-- Illusion card doesn’t clone boss anymore.
-- Fixed Goblins attacking from 1 tile away.
-- Fixed misusing the card when right-clicking on the unit’s portrait.
-- Added Redirect status (unit receives 25% of all damage dealt to its allies).
-- Slightly raised gold gain per battle.
-- Locked content is now displayed as “locked” on the Compendium.
-- Giant Slime fusion can now only be achieved by pushing one Pet Slime into another from a specific distance (5 tiles).
-- Added back Stalker alliance jump delay (you can now target the Stalker unit mid-jump using the unit’s portrait).
-- Stalker units now won’t jump if there is a target in front of them.
-- Resuming the battle now won’t stop the timer until half of your current Draw time.
-- Raised Carbon Skin’s value from 5/8 to 15/25 and also raised cost from 2 to 3.
-- Raised Berserk’s value from 10/15 to 15/25.
-- Reworked Discipline.
-- Reduced Taunt’s cost from 1/0 to 0/0. Added Crucial status when upgraded.
-- Added Hecate's Disciple (Lilith exclusive - if you end your turn with this card in your hand, Lilith will steal all Enchants from your party).
-- Changed Lilith’s skill (she now puts a Hecate’s Disciple card in your hand).
-- Changed Red Minos’ skill (it now applies Redirect to the target instead of Taunting enemies).
-- Minor tweaks to a bunch of other units (more details soon).
-- Celestial units now only block damage for non-Ephemeral allies.
Quality of Life
-- Added option to bind Pause and Resume to different keys.