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0.54.001

Patch Notes:

Bugs

+ Weapon Spawners (on death) no longer make copies of map weapons
+ Turret Bases can appear sideways
+ Charlie could queue up 2 abilities at once
+ Charlie could get locked out of using anything
+ Several Spectator & general UI bugs

Rework

+ Most weapons do not have Aim-down-sights anymore.
(Not dalton rifle, sweeper, and other oddities)
+ Those same weapons now retain their more accurate forms as a standard fire (previous ADS bonus)

[Character Balance]


Abigail

- Turret health 65 -> 45
- Turret max damage 6 -> 5
- Turret fall off range 4000 -> 2500
- Turret cost 50 -> 100 scrap
+ Abigail starting scrap 50 -> 100
- Turret scrap on death = 50
+ Abigail can now (propely) move her turrets around with her kick, dealing 0 damage to them
+ Increased Abigail's movement speed by 15%
+ Increased Abigail's jump height by 15%

Dalton

+ Increased jump height by 15%

Hemlock

+ New weapon: Harpoon Gun
+ Increased jump height by 15%

[New Weapons]


Harpoon Gun

+ Costs 10 scrap to fire
+ If you strike a player and a surface within 750 units of each other, the player is impaled to the surface. Applies a bleed & slow if impaled.
+ Slow is a decaying 98% movement speed slow, that can be ended early if you SNAP the cord connecting the Player and the Harpoon.
Windows 64-bit Fadeout: Underground Content Depot 1306571
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Linux 64-bitEnglish Fadeout: Underground Linux Depot 1306572
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