0.54.001
Patch Notes:
Bugs
- Weapon Spawners (on death) no longer make copies of map weapons
- Turret Bases can appear sideways
- Charlie could queue up 2 abilities at once
- Charlie could get locked out of using anything
- Several Spectator & general UI bugs
Rework
- Most weapons do not have Aim-down-sights anymore.
(Not dalton rifle, sweeper, and other oddities) - Those same weapons now retain their more accurate forms as a standard fire (previous ADS bonus)
[Character Balance]
Abigail
- Turret health 65 -> 45
- Turret max damage 6 -> 5
- Turret fall off range 4000 -> 2500
- Turret cost 50 -> 100 scrap
- Abigail starting scrap 50 -> 100
- Turret scrap on death = 50
- Abigail can now (propely) move her turrets around with her kick, dealing 0 damage to them
- Increased Abigail's movement speed by 15%
- Increased Abigail's jump height by 15%
Dalton
- Increased jump height by 15%
Hemlock
- New weapon: Harpoon Gun
- Increased jump height by 15%
[New Weapons]
Harpoon Gun
- Costs 10 scrap to fire
- If you strike a player and a surface within 750 units of each other, the player is impaled to the surface. Applies a bleed & slow if impaled.
- Slow is a decaying 98% movement speed slow, that can be ended early if you SNAP the cord connecting the Player and the Harpoon.
Changed files in this update