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Update notes via Steam Community

New Features

  • Implemented Save Patcher System: This system will automatically patch saves to fix any inconsistencies (missing key items, progression locks, etc.), whenever the player loads a game. It is worth noting that, before the first patch is applied, it will back up the save file (A big thanks to the discord testing team who helped a lot in making this happen)

  • Added quest indicating the end of the Early Access release

  • Added App Icon

Bug Fixes

  • Changed “Continue” button’s label to “Skip”, to avoid confusion during recruitment scenes.

  • Fixed issue where inventory wouldn’t scroll if players had more than 48 items.

  • Fixed issue where devotion rewards were not triggering.

  • Fixed issue where devotion conversations were not triggering.

  • Updated some of PANDORA’s preview cards to reflect the captain’s current design.

  • Improved bloom-glitter (on low anti-aliasing) issue in PANDORA and dialogue scenes.

  • Fixed DoF issues on PANDORA scenes.

  • Fixed some Grid Combat characters’ missing shadows.

  • Disabled shadows and DoF on low graphical settings.

  • Toned down physics on Kasidora's veil.

  • Fixed PANDORA right and middle mouse button double-click issue.

  • Fixed various typos.

  • Fixed issue where Killi’s music would play twice during the cinematics.

  • Fixed issue where planet mission card would not update properly if players visited several planets in a row.

  • Fixed issue where a white box would appear during Lily’s ultimate attack if videos were not playing.

  • Fixed progression lock where changing save slots, in the same game session, could cause quests to be marked as “Completed”.

  • Fixed issue where dialogue skipping was impossible after Killi’s recruitment scene.

  • Fixed progression lock where pressing the skip conversation key, during a loading before a dialogue sequence, could cause some quests to not trigger even if the “Interact” button was clicked.

  • Fixed issue where continue would not appear at the end of the mission results’ screen.

  • Fixed issue where enemy ships could bounce off objects and remain stuck in a drifting state.

  • Fixed issue where you could return to the Mary Celeste from the navigation during tutorial by pressing the "Return To Ship" key.

  • Fixed interaction triggers on 3 quests (Revenge of the Red, Final Piece and Gornagoth’s Trove).

  • Changed order in how main menu cards are displayed.

  • Changed how the EULA is initialized so it doesn’t lock if players are unable to view the background video.

  • Fixed issue where Side Quests weren’t being updated on the main menu after they were completed.

**

Notes

**

  • Currently, the only way to reset the key bindings to their defaults is to close the App and then delete the Input.ini file under C:\Users\<User>\AppData\Local\Subverse\Saved\Config\WindowsNoEditor (if AppData is not visible, under Windows 10, on your explorer, go to View and then check “Hidden Items”), before restarting it. In addition, if you are experiencing issues with key bindings, please follow the aforementioned troubleshoot.
Subverse Content Depot 1034141
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