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Hey friends! Sorry this update took so long to get out. I just started my final semester of school, so I've been a tad busy. But lucky for you guys, this patch has fixed our final consistent bug... at least out of the ones we know... unless I created more in this patch.

Fingers crossed, heh.
-Brandon

[*WARNING: SPOILERS AHEAD*]

So there's probably some extra tiny things that haven't been added to this list, but here are the main ones:
  • The infamous Groncho "walking loop" bug has been fixed! [It turns out only people with Turkish devices ran into this bug. We got you Turkish friends!]
  • Holding backspace on input box is no longer fidgety.
  • Eyes no longer flicker to black when blinking.
  • Added flavor text for crushed Bean child.
  • Added rimshot sounds to Crank in 2.5D.
  • Cannot talk to Crank from the front in Toot's Tavern
  • Fixed sink and oven interaction colliders to be easier to use.
  • Added more trees during "ending 2" forest sequence.
  • Can no longer stand on short party members "ending 2" forest sequence.
  • Walking left from pet in tunnel no longer causes buggy animation.
  • Added Tortley portrait to Tortley's dialouge during the scene.
  • Chase scene during "ending 3" no longer breaks if caught right after final door.
  • Tweaked band animations slightly to avoid sliding.
  • No music plays in Bean's house if you stole the Can of Pears. You don't deserve it.
  • Slightly tweaked Grin's Wingman animations to perform damage in-time with a wink.
  • Can no longer double slash during... the scene.
  • Quitting before the color shifts no longer shows a colored message box.
  • Fixed game soft lock when party member dies of the Stinky debuff.

Buddy Simulator 1984 Content Depot 1269951
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