Hi Everyone,
With this update, I aim to add more luster to Fast and Low, by adding an option to enable Volumetric Lighting in the games base maps.
Volumetric Lighting
I found a relatively efficient way to add Volumetric Lighting to the base Fast and Low levels, and it makes the lighting in the game really stand out (especially in the darker missions).
It also makes some locales look dingier and dustier than before! ːsteamhappyː
By default, Volumetric Lights are turned off. However, they can be enabled in the Misc Settings Board for the VR player....and also in the Options tab for the Desktop User.
As this option is relatively taxing for GPUs....asymmetric local multiplayer would automatically disable the Volumetric Lights.
Misc Fixes
- Refactored several scripts for Optimization (this should reduce the amount of fps spikes in the game)
Changed files in this update